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Hey, nice job on this M4, as with all of your guns. :tup:
I did notice a glitch in how it operates, but it's just a minor technical detail. When fired, it looks to me like the bolt extracts the cartridge case about half way out of the chamber before the bullet is clear of the muzzle! When I slowed down the sim speed to 0.1, I confirmed that this was in fact what was happening. I happen to own an M4 style AR15, and I know that if the bolt were to extract the case before the bullet was clear of the muzzle, the case would probably rupture in my face! I'm sure that this could probably be fixed with an adjustment to the timing of the action.
You're welcome! :)
Ah... Yes, you are correct! I usually don't read the README file (my bad), even when Algodoo was in development. If I had, then I would have been more up-to-date on the news about its FP math and such things.

Thanks for the update! :tup:
@bfdiRockyRules - Do you read and write English?
@War Games - Your other account "Battle Engineer" has now been deleted (banned). When a person registers a new account, they agree to not having multiple accounts by checking the check box which states "I will not register multiple accounts". So, you should not need to ask that question because you already know the answer. <_<

Thanks
No problem! You are forgiven.:)
Last edited at 2017/06/08 18:26:56 by Xray
I want to help you, but I do not understand what you are asking. When I play your scene, NOTHING HAPPENS! Please explain what your scene is supposed to do. :s
Last edited at 2017/06/09 05:02:34 by Xray
Yusril Ihsan - Read information in the Algodoo FORUM about TIME SCRIPTING
Is this scene supposed to do something? When I play the scene, nothing happens except for the clouds floating by as usual.
So, since it has a calming effect, do I destroy the tower before or after I am calm? :lol: :lol: :lol: :lol: :lol:
Nice job on the scene. :tup: I was especially impressed by the amount of math that was required to make these springs with Algodoo.

I have used this type of spring under bolt heads many years ago without knowing what they were called. One type that I used has radial grooves cut into it, I guess to make it more "springy".

I learned something new today. Thanks! :)
War Games - If you were banned then you would not be able to post a comment! I don't know why you cannot upload a scene. It should work.

Wait.... Are you trying to use your old account "Battle Engineer"? If so, THAT account was banned, as you requested, and cannot be used, as I explained in my previous comment.
Last edited at 2017/06/09 23:15:45 by Xray
I agree, s_noonan. One of the items on my bucket list is to pilot a helicopter (not the RC kind).

@pixel2copy - I also used layers in many of my other scenes. Check them out RIGHT HERE!

Thanks!
Try uploading a scene again. I think I figured out what happened.
Yusril Ihsan - Why would I ban you? What did you do that would make me ban you? :s
Those brown blocks act more like rubber than sand! :lol:
Ummm.... I don't think you understand what I say to you. Do you have trouble understanding English?
Yusril - It's not real. It's a joke.
War Games - No, I do not have access to any passwords. Sorry.
Maybe the Copy button only shows if you use a normal web browser like Internet Explorer, Firefox, or Chrome. It may not show if you use the Algodoo built-in browser. I forgot about that detail.
I noticed that by switching from legacy mode = 1 to legacy mode = 0, the mechanical response becomes a lot stiffer, especially at lower values of bend constant and motor torque. I don't understand why Emil made legacy mode switching available to us. Seems to me the most responsive value is the one that everyone would want! Thoughts?

Interesting scene! :tup:
Nice work, and clever scripting! :tup:
Your request is confusing because you are not specific about what you want. You say that you want to "move the circle to mouse or to tagged object". Are you leaving it up to the person helping you whether the circle will move to the mouse or to a another object? YOU must say exactly what you want! Should it move to the mouse, or should it move to another object? Also, what is a "tagged object"? I don't understand what that is. So, please explain.

I could help you only if you explain in great detail what you want the script to do because there are so many possibilities!

Thanks
s_noonan - You totally ruined my day. I thought that I had 360 subscribers, but you are right. Since I subscribe to a lot of my own scenes (because of the interrupt-driven comment alerts), I now realize that I probably have about six actual subscribers. BUMMER! :'(
Okay, I'll post a scene later today that explains how to do it.
Sorry, I do not understand. Are you asking me if YOU can use this in your own scenes? If that is what you are asking, YES! You can use this in your own scenes!
Pootis-Man - Please explain what you are asking. I do not understand your request.

You said, "....make the same but follow the target". WHAT target? Do you want the small circle to follow a target instead of follow the cursor? Please explain.
Last edited at 2017/06/15 17:56:24 by Xray
s_noonan - Thanks for your suggestions!
Pootis-Man You did not respond to the scene that I posted for you. Was it helpful? Please let me know.

Thanks
Мен сізге ұнайды қуаныштымын. :)
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