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@kilinich:

I know. It switches how it aims when you cross the center of the gun. Since I didn't make the code I don't know how to fix it. Maybe you can though:D
Brilliant! 10/10
I love it! I feel like trying to put it on a helicopter or something. You're working out this concept very well so far. I hope you can find ways to improve it more. 10/10
Thanks for the tip:)
@dark2023:

Sure, knock yourself out.
10/10

Pushed it up to a 9
:D
Genius!
Good job.
:D
I hope that this gets textured somewhere along the line.
Emil's head on the dummy wouldn't be to bad either. :lol:
Last edited at 2009/04/30 01:35:12 by Paradigm 29
That's a very realistic suspension, but I noticed that the thumbnail has something other than the truck. When I download the scene all I get is the truck without even a plane.
Let's play nice everybody :lol:
I can't wait to see what new propulsion system you've got.
Killinich, something tells me that he was just joking. :lol:
@Kilinich

:lol:
I name random stuff random stuff. This one is poop:P
Interesting. I like that it's adjustable. You're very good at making thyme stuff. 10/10 for the fact that I plan on using this in the future:P

And thank you for this :lol:
Last edited at 2009/04/30 22:34:19 by Paradigm 29
:lol: :lol: :lol:
Very stable.
Smart idea
when you say that it flies away, do you mean that it comes off of the track or that it goes to the right constantly?
no, there's a problem with the scene.my.time variable. That's why it keeps going right. I'll fix it and edit this scene.
That's a great job! 10/10
I like the idea of not using thyme.
:)
Can't get much softer than that. Must've taken a while to put so many springs on it though.
I always wanted to do this mechanically but never got around to it :lol:

10/10 for beating me to it by using thyme.
10/10 Definitely an awe inspiring scene as always.
Counterweight would be the life saver though...
Doesn't show anything inappropriate. Might not be the cleanest picture, but it's not something that should be taken down.
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