long tried to understand why it does not look exactly as it should.
to strike should be only two types of collisions: A and B.
I would have made a slide-out box is heavier than
Please adjust better this scene
время замедляешь вручную в настройках пока пауза, и жмешь плэй, так и задумано
Ох я погорячился насчет еще одной машинки... ограничусь этой наверное... лень матушка...
To return, it is necessary that the child grows up and begins to be interested in the computer.
Why is there no copy of the snake among the scenes? Or did I search badly? after all, people try to copy other games.
now in algodoo collection snake with my terrible code
You can use it, or only idea from it.
here you can add a lot of interesting things.
For my child, I replaced circles with boxes with short words of edible and inedible things. But with my terrible English, I did not translate this option. And some minor bugs that are too lazy to finish... Maybe later, or.... )
I didn't know him personally when I was active in algodoo, we talked in the comments here. Algodoo activity in the Russian social network was high at a time when I didn't even have the thoughts to turn on my laptop. Kilinich was also active on the social network about a year ago and more. Online a month ago...
People's interests change, and it's not so bad.
for a long time I tried to arrange the balls into 4 pieces in a flask. I wondered why it was called an easy game. A child came and, after explaining, began to fill up to 5 balls and the game turned out to be easy
I love puzzles created in algodo. It's great that someone implements them here . The only question is: maybe some kind of calculation of the result is needed?
in any case, 10
We need a system of small rewards. And some kind of prize at the end. You can count and record even just the number of correctly assembled lines. For the youngest players who may get confused on the first moves. For those who are older, you can also count the number of moves spent.