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Way back in my younger days I worked for a company that installed juke boxes, pinball machines, and video games in taverns and bowling alleys. Every machine had a coin accepter (we called them "slug rejectors" because that was their main purpose). It was a full-time job keeping those mechanisms clean because they would fail mostly from sticky material (dried coke or beer) that entered either through the coin clot, or on the coins themselves, gumming things up. If a slug rejector looked like the one in this scene (rusty), it would go into the scrap heap!

Good demonstration of how they work! :tup:
Last edited at 2016/02/13 18:49:13 by Xray
Oh sure, but that trick doesn't work in the newer mechanisms. They are very hard to trick now, not like the old days!
Last edited at 2016/02/13 18:50:58 by Xray
You should go play on Facebook or some other social media type website where your friends might like this kind of rubbish. Algobox is for displaying dynamic scenes made with Algodoo, a physics simulation program. It's not for making silly faces with text fonts.
I disagree. I like it just the way it is.
Holy cow! Another absolutely amazing mechanical device from Ravenplucker! Do you work in the real world as a mechanical engineer? If not, you might want to consider getting a job designing complex mechanical devices. You are amazing! _o_ :tup:_o_ :tup:_o_ :tup: _o_
What does "360 no scope someone" mean?:s I never heard that expression before.
Good job! Very impressive! :tup: _o_ :tup:
Oh, okay, now I think I understand what that means. I believe it's like shooting the enemy in a 360 degree circle with a machine gun which does not have a scope mounted on it. Is that it? But your scene has nothing to do with shooting anyone. It's sort of like a marble race but with colored stick people instead of with marbles! :o :huh:
OH, and now you changed it to a Happy Valentine's Day scene! It definitely has nothing to do with shooting people now! :lol:
SA - You could use THIS SCENE by swapping out the boxes for the F4 Phantom jet. It just might work, but it would take some experimenting. It might be easier just to make the jet move forward and backward instead of trying to mess with going backward and forward in time! :lol:
Thanks! :)
alasmyfoe - Thanks for the feedback! There already is a separate tracer for each letter, but you cannot see them because when a new letter gets displayed, the previous letter disappears. Once I fix that, then you will see that each letter has its own tracer. That's the only way that this can be done.

Thanks again!
@Potato Tech - Yes, any living creature that consumes food must eliminate the waste products. Their bodies do that by pushing the waste products out of an opening at the end of their digestive tract, depositing the waste products on whatever they happen to be standing on at the time. We call that "pooping" (among other things).

That's the best way that I can explain it without getting more graphic and ruining everyone's dinner. :lol:
A_Doctor_Who - I got your message. Just so you know, Algobox is not about tokens, and it's not about "camps", and it's not about posing colored stick people. It IS about making dynamic scenes which show off the capabilities of Algodoo, which is a physics simulation program. Every now and then someone will try to convert Algobox (this website) into something that it wasn't intended to become. That is why I deleted your Stock Tokens scene. I hope that you now understand why certain scenes get deleted.

Thanks :)
Last edited at 2016/02/15 18:06:38 by Xray
@SA - I like your analogy of looking into a microscope and viewing life forms from the top down (where "down" would be into the display screen). It's the same issue with cars when people make scenes in which the camera (the viewer) is sitting ABOVE the car. In real life, gravity would pull the car away from the camera toward the road, not toward the user's computer desk as it sometimes does in Algodoo scenes!
Last edited at 2016/02/15 18:27:03 by Xray
A_Doctor_Who - If you have any other questions for me, please do not ask them as comments in my scenes. Either send me a PM in the forum, or you can ask here in THIS scene because I subscribed to it so that I will see your comments.

To answer your question about your phony stock tokens -- Even though they are not real, I do not want Algobox being used as a website for playing other games which should not be played here. For example, a few months ago, some users tried playing a game where people can buy and sell tokens and other things with "Algo Dollars". I put a stop to that because it is not appropriate. It's that simple.
Last edited at 2016/02/16 00:06:38 by Xray
zaydenm - I don't understand what you are trying to tell me. Why did you write "USA" and nothing else in your comment? :s
WOW! They look and act like real living creatures. Awesome job! :tup:
@SA - I just realized that zaydenm was answering YOUR question when you asked him "Where are you from?". His reply "USA" makes perfect sense now. In fact his IP address maps to the St. Louis, Missouri area. So, unless he happens to own a non-USA keyboard, he should have a Home key on it.
Last edited at 2016/02/16 07:45:19 by Xray
Are you on drugs? :s
Very childish. You should be ashamed of yourself.<_<
pizzy145 - Tell me why there are so many user names that are linked to your IP address? Just a few of the names are: melon44ya, alifant256, animad, hopscotch111111, and Turkish Delight, and there are many others! Did you register all of those user names? Please explain.

Xray, Algodoo Admin
Bloon104 - Seriously? You are telling me that I know what to do? Don't you think that I know that I know what to do without you telling me that I know what to do? <_<
Because the message in this scene makes no sense at all. :huh:

And your scene description, "this fill you with _____________" also makes no sense.

But, there's no rule that states a scene has to make sense! So, don't worry about it! :)
Last edited at 2016/02/18 16:25:33 by Xray
A_Doctor_Who - That's twice you said it's a joke, but it's not funny. But it doesn't really matter because although your scene looks childish, it doesn't violate the Algodoo Terms of Service, and so I won't delete it (as Bloon104 was implying).

No worries. :)
Very interesting information! I did some experimenting to see the effects of bullets fired at different objects a couple of years ago. Here are a few pictures that I took of a thick metal bar that I fired my 30-06 rifle at.

Bullet Hole

The 30-06 is a very powerful round, as you can see by these pictures.
Very clever mechanism! I like how it selects different cam profiles which plot the different numbers. It's a little imprecise, but I'm sure that it can be improved with some tweaking.

Excellent job! :tup:
This is called a "Geneva Mechanism", which is a type of indexer. There are different versions of the Geneva Mechanism, and this is just one of many.

Good job! :tup:
That's a pretty big BOOM! :tup:

Just curious, in the circle script you wrote:
color := color;
radius := radius;
density := density;
WHY?
No, it's not actually a "feature". The code simply recorded the positions of all the objects when I originally created my "message" with the boxes, and then the code continually recorded the positions and rotations of each box as they were falling down. That long list of positions and angles are then played back in reverse order, which is what you see when you start the scene.
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