If I delete this one because of the fact that it might give some morons the idea to commit suicide, then I would also have to delete hundreds of other scenes in the Algodoo archives that are MUCH more gory, suggestive, and realistic than this one.
springhydra56 - You do not need to delete this scene. Sorry for the misunderstanding. I was making a point that your scene is not really all that bad, and there are many more others in the archive that are much worse than this one! Delete it if you WANT to but you do not have to.
vaidas369 - I thought about that too! If someone were to start another "Algobox" type of website that was not under the control of Algoryx, then it could be controlled by like-minded mature people who love to make technical scenes. That way, the children (and like-minded immature people (lol)) could stay here and make a complete mess of things and no one will care!
S.A. - Emil no longer works for Algoryx, but based on the many conversations that I've had with Emanuel over the past few months, he has made it clear that he does not want ANY scenes deleted unless they obviously and without question violate the Algodoo Terms of Service. That means unless the scene has profanity in it, or it threatens another user, he wants me to leave it alone! We can disagree with him all we want to but he makes the rules and Algoryx owns this website.
Yeah, welcome back. But it really isn't necessary to explain every little detail about the problems that you were having with your computer! I mean, NOBODY CARES! Really! You did not need to post this message scene. Just start making awesome scenes. That's all!
alasmyfoe - Actually, it's a great idea! I might make an Easter Egg scene of my own (but I probably won't call them Easter Eggs, just some sort of quiz in which the player has to figure out the answers to science and math questions). Thanks for the idea!
Take a look at my pinball games. Click on the score boxes and you will see the Thyme script that displays the score. You should be able to get some ideas from that.
Caleb - Not literal Easter Eggs. An "Easter Egg" is just anything that is hidden in a video game, or in a movie, that people don't easily find unless they are specifically looking for it. I think the term came from Easter Egg hunts.
You can Google "Easter Eggs in games and movies" to find out more about them.
First of all, as a person who wants to teach basic things about Algodoo to new users, you first need to set a good example yourself by obeying the basic rules! You should know that it's a violation of the Terms of Service to register more than one user account, but that's exactly what you have done. Your other account name is "OwenRaces". So, please decide which account you want to keep and which one you want me to delete. If you do not reply to this comment, then I will make the decision for you.
Secondly, there have been other new users (like yourself) who have made announcements that they are willing to teach new users how to use Algodoo. But it turned out that most of them knew very little about Algodoo, and were giving people bad advice. Why do you believe that you are qualified to teach the basics of Algodoo, when you have only ONE scene posted here (this one!)? A qualified teacher should be able to show MANY quality scenes that they have posted in the past. Please explain why you have NONE.
MoBuilds - That idea will work until the marble camp kids discover the code and start to tag their own scenes. Nice idea but it will work only for a short period of time.
I think someone should start a separate Algobox type website where we can post technical scenes and not allow children who want to post marble race scenes or colored stick people scenes.
Okay, now the keys don't blow apart, but the scene doesn't do anything! Is this the kind of scene that does nothing except show some text? If so, why don't you make a scene that DOES SOMETHING? After all, Algodoo is a physics simulation program. It's not simply a paint program. Your scene would be much more interesting and useful if you could animate it some how.
And please don't use the excuse that you don't know how. Lots of other people have learned how to make excellent animated scenes, and I'm sure that you could too if you would take the time to learn how!
Close to 450 downloads as of Feb. 01, 2016! It would not have gotten so many downloads if people weren't fooled into thinking that this was a real video game instead of pictures of a video game.
Yeah, some of these kids have a lot of nerve. They probably were not spanked by their parents when they did bad things, and now they think that they can get away with doing anything they want to as they get older. That's one reason why our society is so messed up.
LastChance - I just thought of something that would be really cool.... Make this scene so that whenever a user clicks on a piano key, the corresponding notes will be displayed on a music staff next to the keyboard! That would be awesome!
Algolessons - No need to get all huffy. I am just concerned that you want to teach new people but you show no proven track record of knowing what you are talking about. Like I said earlier, I have seen too many times when people log-in here claiming that they can educate others, and they end up confusing them. I just don't want to see that happen with you.
I do not have "magical" powers (I know that you were being sarcastic), but the rules do state that users may register only one account. Therefore, I will ban your older account, assuming that's the one you no longer care about. Go ahead and do what you said that you wanted to do, and if it works out, then great!
BTW- Algodoo is not a "game" (as you called it). It is a physics simulation program. Algodoo can be used for making games (as I have done many times) but the program itself is not a game.
This is a little boring to watch because it takes a long time before they begin to coalesce, but I found by moving the walls in closer (top, bottom, left, and right), then they coalesce much faster, and the scene then changes from being boring to being interesting!
You could be right, Phun User, but the blob acts a little differently on my computer from what you described. On mine, it stays close to the center of the area, and it changes direction without getting even close to any of the walls!