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No, it doesn't appear to be glued to the background. But what I did notice is that there are the onHItByLaser commands in the boxes that change the variable values which are supposed to make the spider walk, but I don't see where those variables are located that actually make the spider move. They are not in the axles nor in the springs. So, because those actuators cannot apply force to the legs, the spider won't move. There are some things missing from the scene.
I think I see the problem. You are using variables such as rlegbase2. That is not a "legal" global variable. Each global variable must begin with "scene.my.", so in this particular case, it would be scene.my.rlegbase2 = 0.3 Try renaming all the variables, and then it should work!
Well, now you know.
This one doesn't work either! :o
The engine works no problem, but how do you change gears? :s I can't make this thing move!
@lololoer - That's an awkward way to change gears!

@vaidas369 - Suggestion: Make changing gears simple, such as numbers 1,2,3,etc.

Otherwise, NICE JOB on the scene! :tup:
@vaidas - In your edited scene, it says: UP/DOWN - A/Z, but that does not work! As lololoer said, you have to hold "C" while pressing A/Z.
Yes, I used to drive manual transmission car, but I did not have to press and hold the C key! I only had to press the clutch peddle! LOL!:lol:
When you use other people's names in scenes (such as this one) you risk getting called names, or worse! It's best not to make this kind of scene. If you ignore my suggestion, then you will get what you deserve!
No, the company ALgoryx owns the program Algodoo and the website Algobox.
S.A. -- You said: "That is the first Solar System on Algobox that is true to scale! It means the size and distance proportions are realistic."

Well, that's not completely true because you show all of the planet's orbits as being circular, but some planets (such as Mercury and Mars) are noticeably elliptical. That's a detail that most people who show the orbits of the planets often miss.

Edit:
Oh, I forgot to mention, except for that minor detail, you did GREAT JOB on the scene overall! :tup:
Last edited at 2015/08/30 02:39:46 by Xray
@pnvv - What other parts of his body would you rather see bubbles blow out of? ////////////// Um.... never mind. Don't answer that! :lol:
Last edited at 2015/08/30 04:19:00 by Xray
No problem. I'm just doing my job as Admin by giving advice and suggestions.
Wow, you've come a long way with writing Thyme script! Congratulations!

BTW - As a user of this scene, I have no idea what I'm supposed to do (if anything) to control things in the scene. Therefore, instructions would be nice! :)
WOW! This is awesome! It has a realistic 3D look to it. Very nicely done! :tup: I rated it a solid TEN!
tomaz1 - Are you enjoying yourself?
Yeah, we've known about the gearify weirdness for many years. It works like it's supposed to when you gearify something only ONE TIME, but if you do it more than once, the geometry gets all hacked up.
I can understand the arguments and concerns on both sides of the fence. It's exactly like the Republicans against the Democrats here in the U.S. They both hate each other and each one thinks he's "right" and the other guys are wrong.

I am still absolutely convinced that the ONLY solution to this problem on Algobox is to divide up the community into two groups. Let's face it, adults don't want to play in the same sandbox with children because adult toys are much different than children's toys, and it's not good to mix them up. But until Algobox gets split, another solution that I believe will work is for ALgoryx to take the handcuffs off the Admins and Allow us to delete scenes that we feel are worthless junk. Sure, that might cause some hate mail from some people who upload junk scenes, but it would be good for the majority of users. Emanuel unfortunately does not agree with this, and so it will probably never happen, but maybe if enough people petition him to allow this to happen, then we might have a happy Algobox community again. I'll keep my fingers crossed.
Oh, by the way.... Some of you guys (and especially InsertNameHere ) have been badgering, insulting, and poking jabs at Ultragamer564 and some others. I ask you to PLEASE stop doing that. You call it "just having fun" but they don't see it that way. They don't like it, and it's a form of bullying, regardless of how you justify it. It's especially important not to engage each other during this unstable time period here on Algobox when we are trying to get things improved for everyone. Don't make matters worse by throwing cyber flames at each other!

Thanks, and I appreciate it. :)
Last edited at 2015/09/02 06:00:11 by Xray
@pnvv - That's exactly what has caused many wars and lesser conflicts between countries throughout history. When one country tries to change the culture of another country by "showing them the many ways in which they have done things wrong" (usually by force), then war breaks out. When war breaks out, then BOTH sides always end up losing lives. We have to figure out something that will work for everyone. It will take some time, but in the end we will all benefit.
LOL! The kind of "adult toys" that you are thinking of are NOT what I was referring to! And how would a young kid like you even know about such things anyways? :o
Thanks, LastChance! I appreciate the feedback. :)
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Good score, Ultragamer! And THANKS!:tup:
This website is Algobox. Well, actually, Algobox is part of Algodoo.com which is the Home address.
Last edited at 2015/09/04 07:19:24 by Xray
The second equation is not written correctly because it is missing a multiplication operator. 6÷2(2+1) should be written: 6÷2*(2+1)

Also, your answer is wrong because according to PEMDAS, you should do the multiplication "2*(2+1) = 6" before you do the division. Then when you do the division: "6÷6" the answer is ONE (not 9)!
Last edited at 2015/09/04 07:38:04 by Xray
Thanks, RiBi! I have seen that bug before but was not able to duplicate it. Now, I should be able to fix it!
800?!!!!! :o I didn't know that was even possible! :lol:

Thanks for the compliment! :)
Last edited at 2015/09/04 20:55:38 by Xray
Well, it's been a very long time since I was in school! :lol:

My logic (right or wrong) is that, according to the order of operations, you are supposed to do the multiplication BEFORE you do the division: MDAS. So, for 6÷2*3, my assumption is you would first calculate the multiplication (2*3) which is 6, and then you would do the division, which would be 6÷6. What is wrong with that logic?
Okay, I guess it was the "from left to right" rule that I failed at. Thanks for explaining guys! :tup:
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