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there is some scripting
for changing the friction on the powering wheels
yeah, and everything infront of the engine also gets thrown away from it.
btw, it also works when you leave the negative attraction
where does the next one stay??
one question: why is the gravity set to 30??
which algodoo/phun version do you have?
then it won't work, because that's a phun version
this kind has actually been used a couple of times..
not that much, seeming spawn, collision and normal spring engines are either faster or stronger, but these can also do the trick for alot of things.
the car is too slow for the large map, it doesn't turn to the direction it is heading (car front isn't pointing to where it is driving to), the map is kinda boring
it turns in the wrong direction compared to the strokes..
when the displacer piston (the large one) is at the cold end (so the air gets heated up), the power piston (the small one) should be going up. when the displacer piston is at the hot end, the the air cools down (and retracts again), and the displacer piston should go down..

simple explanation: just turn it leftwise..
didn't you see the rotating things on top?? those make sure the opponent doesn't go over the bot..
could you maybe write in english, because not all people in here understand german..
and maybe give your scene a title incase of your username..
Last edited at 2010/12/08 21:28:06 by Bronie12345
euhmm, just explosions..
fixed it myself (not that much work)
couldn't get the right ratio between engine strength/clutch strength, so the clutch just crashed every time..

could you please test it over and make a revised one?? (because it seemed interesting)
reminds me of the old days =D
I am using algodoo 1.8.0
the correct name for this type of machine is: the most useless machine ever
when you open the sim options, does it say running at 100hz??
if not, open the console (f11 or `), type in: sim.frequency=100 and press enter
that's what I call an effective stop sign xD
would you mind to make the fuel last longer?
@sanderwezep
tip: blijf engels praten hiero, zelfs al zou je de vertaling erbij zetten, hou het gewoon in het engels..
Shall I make a tut on youtube?
you know, this design might actually be worth trying
damn, that explains it...
make the maxRays of the laser not more than needed (like, when it only has one bounce, and one collision, make the maxRays on the laser 2
when it only needs to collide with the fuel, make the maxRays 1
get it?
In this version, or another scene?
it it [enter] to unlock wheels, not enter (so the enter on the numpad)
agreed with phz2dMAX
anyway, still a nice truck and track
you draw a huge pylogon, so it algodoo/phun thinks you'll zoom out alot
for this reason, it won't draw as precise in small areas, but just make it look nice when zoomed out.
you need algodoo 1.8.5 for this?
because in algodoo 1.8.0 it just explodes/dissapears
I got it put together, but I wasn't able of booting it..
sorry to say, but the suspension is terrible
kutis
you really think some people will first dowload this, then search up the other components, and then use them together??
I suggest adding the other ones also in this scene, so it might actually get used..
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