If you zoom out it's impossibly easy. There's no rule against skipping everything, so I did. I didn't cheat with the move tool or anything, it's just that everything was wide open to float through.
Just a huge amount of water inside of a gear. "don't delete the circle" means don't delete the blue stuff that looks like a circle (water). Do delete it. DO IT.
Wow, this game is really fun. I don't know that it's really hard to win, though; I won on the first try. But it's really fun and really cool. I really like that there's AI, too. It's not just two player like a lot of games on algobox.
Works great. Hard to mess up a bolt action. No bullet-spring/bolt-spring tinkering, just mess with the bullet spring until the bullet goes as fast as you want.
At first it was a little hard to tell that the bolt was locked down, but I figured out that there's a lot of wiggle room with the downward movement. Great idea. Makes it harder to break.
All in all, I'd say this rifle deserves a 10/10. There were a few things that didn't work exactly perfect, but they were just tiny little things that don't really take away from it that much. Good job, man.
I know this is mostly to show off the wing, but it is really fun to fly. It manuevers really easily and realistically, and it doesn't get lift when you just go straight upwards.
That bike is way too small for him. His legs get scrunched up so that his feet are almost touching his butt. Also, the back tire jumps WAY too much. Other than that, it's alright.
In my opinion, this thing is too easy to break. I couldn't even get past the third jump without it breaking. Also, it has too much power for having no gears. It's too easy to do a wheelie or backflip.
Other than those two things, it's pretty great. I agree with sanderwezep though, it could use some rims.
Not really that cool. It's just a plane, and then you turned the world upside down by following a circle with track rotation and turning it nearly 180 degrees.
Dude, you need to stop asking people to upload their scenes to mediafire. If algobox doesn't work, fix your computer or something. Just stop asking everybody to upload to mediafire.
And no, I will not upload to mediafire. I don't like mediafire, and have never uploaded anything to it before because I don't like it.
Well, this mouse following hovercraft was made before I learned to use readables (well, to script stuff that things are connected to). I guess I'll update it with new readables.
Because a lot of the time, if you make something mechanical that's built to scale (well when I do), it wont work properly. All of the mechanics will be really weak and everything will break more easily. Also, it's all around easier to make things when you make them large.
It is probably the fastest bullet in algodoo, but bullets don't go this fast for a reason.
1. If you tried to shoot something with this bullet, it would skip over the target, because I believe algodoo refreshes itself 100 times a second. You can make the amount of refreshes in a second greater, but then it would lag really badly, because you'd probably have to turn it up to 10,000 refreshes per second. (not exaggerating)
2. The recoil on any gun you put this bullet in would be SO great that the gun would literally explode.
It does go really fast, but most of the time bullets should not go this fast if you plan on using them in a gun.
Anyway, it does exactly what it's supposed to perfectly, so 10/10
I like it. It's a pretty good soft wheel, but maybe next time make the squishy parts collide with A instead of B.
Also, it is a bit laggy. If you're going to have a soft wheel, you probably don't want it to lag when it's on its own. But maybe it was just my computer.
I had trouble closing it, but I guess it was cool otherwise. Oh and since it wouldn't close, it wasn't very accurate, so you might want to make the closing motor stronger, because it really needs to close completely. I couldn't even drag it closed for some reason .