updated: ghost car, checkpoints, more reliable engine.
Semi-realistic rally (VW Tuareg)
No lasers, no scene.my variables, scalable, scenlet-safe.
Rotary-collision-engine with mechanical throttle control (~500hp at 170RPM) You can do an engine brake!
3+1 speed manual mechanical gearbox (RN123).
Other specs is very close to reality:
true size/weight
0-100 km/h: ~4.5s
270 km/h top speed
Breakable (that's the most fun )!
Demo track is extremely hard so you can spend a lot of time trying to pass it (I still can't do it from 1st try). Well, use pause and ctrl-z as checkpoints
Post your best time in comments!
Last edited at 2015/12/22 07:29:22 by Kilinich
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Title: Rally Dakar 2013
Rating: 5
Filesize: 0.51 MB
Downloads: 716
Comments: 2
Ratings: 1
Date added: 2013/04/29 16:14:05
Made with: Algodoo before v1.8.5
Improvements needed:
- get someone whose expertise isn't origami to make the front of the car, that guy really did a crappy job.
- the engine is so powerful I never found a need for anything but the 3rd gear.
- the track needs signs that is understandable at speed(no text).
- throttle control needs to be more responsive(braking in time is hard).
It works in 1.9.9.9 in full realtime. I really love this scene. Everything (save the lack of automated checkpoints) is perfection! It *says* I got 12s, but I actually got 172s.
Yes, 172 seconds! Finally got a better time than RaRa. RaRaMalum is right though, the front end is pretty fragile, but all around a great scene. The engine's really powerful, and everything (except the front end) is just awesome. 9/10