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Realistic Hit And Miss Engine.

screenshot of the scene

Author: lethalsquirrel

Group: Default

Filesize: 195.95 kB

Date added: 2015-03-22

Rating: 6.4

Downloads: 4422

Views: 380

Comments: 11

Ratings: 4

Times favored: 0

Made with: Algodoo v2.1.0


Scene tag

This is for an upcoming vehicle im working on.

Simply spin flywheel to start.

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Wow! Very nicely done! :tup: _o_ :tup:
You could have done a mechanical governor, you know, for realisticness ;)
But still, what will you do with a hit n'miss in Algodoo? Real ones work good because they have 10x rpms, but if this engine gets a very fast RPM drop it'll stall. anyways you already did one and it worked. I don't know what to wait from you :lol:
Yeah I know I could have done a mechanical one but I figured since algodoo is 2D this would be close enough lol.
It is mostly mechanical anyways, I just used thyme for the missing dimension.

And Im more than likely going to remove the hit and miss function when I put this engine on the vehicle Im planning to make. I made the engine and figured it would be fun to make it a hit and miss and upload it by itself. :yum:

The scene Im working on with this engine should be done some time tonight or tomorrow.
Last edited at 2015/03/22 02:00:11 by lethalsquirrel
Nice :tup:

I built a hit/miss engine once. In fact, I built 2. But they were both sucky pieces of utter crap so I never uploaded. I'd say at least 95% of the stuff I make never makes it here.
Yeah same here. you should see my scenes folder xD
Oh, good! It's nice to know that I'm not the only one who does that! :lol:
Im sure everybody here is the same way. (some people feel the need to upload every single scene they make though) lol
My scene folder has 647 scenes in it btw :bonk:
Mine has 713 scenes, and that doesn't include other sub-folders that I made for special scenes and Thyme script ideas that I saved.
I have 1451 in scenes, and I used to have over 3000 more scenes that I made in Phun but I put them on a flash drive which I have since lost )|(

I also did a little math, I was a little off with the scene percentage thing. My algobox page has 58 scenes (right now) and I have 1451 in total. So, my algobox page has a 3.997% acceptance rate :lol:
I have 654 non-entered scenes, so I'm running about 50%. My motto is "Quantity B4 Kwality". 32 scenes with 50 hits each = 1 scene with 1600 hits. Also, if you update your scene with minor changes, then you can trick some users into downloading it twice. That's my big plan anyways.
Last edited at 2015/03/27 09:26:14 by s_noonan
Have to love Hit'n'miss engines!