Browse Search Popular Register Upload Rules User list Login:
Search:
Non-Circular Circle Gear Generator

Image:
screenshot of the scene

Author: s_noonan

Group: Technical

Filesize: 61.31 kB

Date added: 2015-03-01

Rating: 5

Downloads: 477

Views: 364

Comments: 2

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

Tags:
gear

Scene tag

Non-Circular Circle Gear Generator
Last edited at 2016/07/02 20:24:40 by s_noonan
Please log in to rate this scene
edit
Similar scenes
Title: Non-Circular Planetary Gear
Rating: 5.375
Filesize: 45.85 kB
Downloads: 583
Comments: 0
Ratings: 2
Date added: 2015/02/28 12:04:30
Made with: Algodoo v2.1.0
Rating: rated 5.4
download
Title: Non-Circular Gear Generator
Rating: 5
Filesize: 57.41 kB
Downloads: 685
Comments: 2
Ratings: 1
Date added: 2015/02/24 23:47:57
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Make Big Circle Gear
Rating: 5
Filesize: 43.04 kB
Downloads: 487
Comments: 0
Ratings: 1
Date added: 2011/10/17 00:52:10
Made with: Algodoo v1.8.5
Rating: rated 5
download
Title: Circle Gear Speed Reducer
Rating: 5.625
Filesize: 47.72 kB
Downloads: 848
Comments: 2
Ratings: 2
Date added: 2011/10/15 01:58:18
Made with: Algodoo v1.8.5
Rating: rated 5.6
download
Title: Gear Pack
Rating: 7.7586
Filesize: 0.57 MB
Downloads: 1652
Comments: 9
Ratings: 29
Date added: 2008/08/26 16:01:22
Made with: Phun
Rating: rated 7.8
download
Title: GearMaker beta1 fix
Rating: 6.1111
Filesize: 53.74 kB
Downloads: 1030
Comments: 2
Ratings: 3
Date added: 2018/03/29 20:47:28
Made with: Algodoo v2.1.0
Rating: rated 6.1
download
That's awesome. Could you explain the math/code background of it?
Last edited at 2015/03/01 19:05:33 by carl00s01
See Two Synthesis Methods for Non-Circular Cylindrical Gears for the math. Save the scene with a .phn extension and then open it with a text editor to see the code. The simple explanation is that you create a shape and a hinge and then the second shape must have a surface that rolls without slipping on the first shape and must have a perimeter that is n2/n1 times the first shape's perimeter.
The circle teeth spacing should be the length of one side divided by an odd number. The phasing of the gear teeth of the first gear with respect to the second needs to be correct for smooth operation.
Last edited at 2015/03/01 21:10:23 by s_noonan