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Collaborative R-GS Bullpup

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Author: ngphil

Group: Default

Filesize: 219.83 kB

Date added: 2014-12-28

Rating: 6.5

Downloads: 2791

Views: 390

Comments: 7

Ratings: 5

Times favored: 0

Made with: Algodoo v2.1.0

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The Linkage made all the Important stuff. Being a junkie for anything that has more than 2 selective-fire modes, I jumped on the opportunity to make it burst as well, though the mechanism is rather complicated (I didn't really bother with de-cluttering or simplifying; the way it is now works damn near perfect)
Basically, all the new burst mode does is modify the existing semi-automatic mechanism by delaying the disconnector interface engagement until the second shot via a step-up mechanism.

I added a few little bug fixes as well. The keyboard controls have been modified:

C/X operate safety

S/D rotate selector in a controllable fashion

The magazine can be removed with the M key, and a collision bug was fixed

and ENTER/RETURN operate the trigger
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This scene is a response to:
Title Author Rating Downloads Comments Date added
Open Bolt Bullpup WIP (RGS) + SKIN The Linkage 6.5 (4 votes) 948 7 2014/12/27 15:05:20
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That thing is freaking clever man :blink:
Awesome work. I like the new controls, the old D only was there 'cause it was awful having to set everything up while I tested it
This kicks like a 12g shotgun xD. I guess I didn't realize that
Thanks! Yes, it does kick quite hard, but that's okay xD

I've been thinking about what you've said about some weapons that fire the entire burst length, even if the trigger is released before the burst is terminated. After some thought and research, I determined this to to false and problematic for several reasons:

1) This would mean that some mechanism interrupted the capability of the sear to engage. One small functional error, and you've got a runaway automatic weapon without any means of making the weapon stop firing.

2) What you may be referring to are weapons that when the operator releases the trigger to terminate a burst early, whatever mechanism used to limit the shot count resets automatically. This is true for most European select-fire weapons that include burst, such as the H&K G11, Variants of the MP5, and G36 variants, but untrue for many U.S. weapons, such as the M4 and M16A2 or M16A4.

3) There is a reason for the capability of terminating a burst early: safety. It is not unheard of for accidentally misidentifying a friendly infantry as an enemy, and firing at them only to realize they are friendly instead. The fewer rounds you can accidentally send towards a friendly soldier, the better.
Last edited at 2014/12/28 20:23:25 by ngphil
That is amazing! :tup:
chat room
Last edited at 2014/12/29 14:27:31 by lololoer
love it man!
Those controls tie the gun together in terms of quality. Very high quality:)
Thanks!
Hi ngphil. I just really need help with two original creations that are going to be published really soon! I got a 100% authentic Heckler & Koch G3A3 and a Browning M1911A1 in the works.

Can you please give me your Skype address or other forms of communication so we can exchange?

Thanks a million.