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Torque Measurement

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Author: s_noonan

Group: Technical

Filesize: 47.95 kB

Date added: 2014-09-30

Rating: 5

Downloads: 507

Views: 465

Comments: 4

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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Torque Measurement by two methods:

On left: Measurement by modulating the braking torque.

On right: Torque measurement = circle angle * bend constant
Last edited at 2016/07/02 20:31:05 by s_noonan
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This scene is a response to:
Title Author Rating Downloads Comments Date added
Extremely Powerful Laser Spawn Engine Jimmyfisherman 5 (1 vote) 504 4 2014/09/29 02:45:52
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It's better to measure via TotImp3 of +inf brake hinge.
(Readable(entity)).TotImp3(2)*6 = Torque :tup:
Thanks. I didn't know that. I suspect you meant:

(Readable(entity)).TotImp3(2)*60 = Torque
There are four circles on the right hand side. Maybe you accidentally copied too many at some point, and that may be the reason for the instability.
This is by Jimmyfisherman design. The reason for the instability is that Algodoo may cause some misfires if it is taxed. On my PC, the output is stable until I open a widget. I can slow the simulation down and it won't misfire.