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NG Vortex Spawn Engine 80-Degree Slope-Test

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screenshot of the scene

Author: ngphil

Group: Default

Filesize: 39.96 kB

Date added: 2014-03-31

Rating: 5

Downloads: 597

Views: 319

Comments: 2

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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This scene uses my vortex engine to see if it can power a small buggy enough to climb a roughly 80 degree slope without stalling or letting go. Press enter to start the engine, and right arrow key for throttle

Edits: Fixed stray balls
Last edited at 2014/04/01 05:53:02 by ngphil
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That's good, but there's one or two things I'd like you to change. If you leave the engine on, the spawners get unsynced. Use bend in the stretched hinges if you can. Also you should change pos:= e.pos to pos:= pos because if you use e.pos, when Algodoo spawns the ball it calculates where the objects collided, and the balls will brake the engine because they spawn a little to the left of the engine and with veocity 0. Also use vel:= entity.vel.

I know you're not usually onto this type of things, i'm just trying to help!;)
Thanks for the feedback. I will definitely try those corrections to see their effect on the engine.