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Algo-Square Stage 3

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Author: PHUNGL

Group: Default

Filesize: 140.49 kB

Date added: 2013-08-02

Rating: 4.8

Downloads: 1023

Views: 504

Comments: 3

Ratings: 2

Times favored: 0

Made with: Algodoo v2.0.2 Edu

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The third stage is finally here! With some new obstacles and challenges that test your skill and stealth.

Looking for Powerball? Sorry, but I won't upload yet, but maybe in the next few days.

:tup: :) :D

Now I know how the stages are placed. As I said in the previous stage, there are 10 stages in Algo-Square. The first 9 stages introduce some new obstacles as the stages progressed. The finally stage is simply called, "The Algodoo." The reason is that no new things are introduced and will be the hardest of all stages. It will be some kind of maze, with multiple paths to the finish.
Last edited at 2013/08/02 20:53:06 by PHUNGL
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How is the jumping system made?I can't really seem to develope a good jumping system.
It's fairly simple. I took advantages of algodoo when two objects with same collisions are placed together, and when the sim is played, they burst open. (Much like how people create bombs.) So I glued a 0 collision object together with the "player" and attached two boxes aside to it so the object won't flip over. I script the 0 collision box into a variable. I created a flipper, and when the flipper is activated (press up) the 0 collision becomes collidable. That shoots the "player" upwards as a jump.

Hope you found it useful!

:tup:
Last edited at 2013/08/03 03:41:23 by PHUNGL
:tdown: