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Better classic suspension

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Author: Kilinich

Group: Default

Filesize: 19.47 kB

Date added: 2012-12-17

Rating: 6.4

Downloads: 2931

Views: 753

Comments: 13

Ratings: 5

Times favored: 0

Made with: Algodoo v2.0.2 Edu

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Simple and effective way to improve classic suspension.
Add stretched hinge with +inf brake.
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good, one .This scene will change the algodooer's uses classic suspension.:tup:
You're still here Kilinich? Do as I did, quit Algodoo and make real games. Join me in the GMC.
you mean the car company.
Game Maker Community
I'm pretty sure Kilinich wouldn't be here if he didn't want to be. Saying algodoo's not good enough for him, and he should leave? Pretty rude comment. :tdown:
Kilinich has stated publicly more than once that Algodoo is his hobby. So even if he decided to program games as a professional, I suspect that he will always remain here with Algodoo as his hobby.
This scene may be improved by changing the stretched hinge as follows:

autoBrake = false
bendConstant = +inf
bendTarget = 0

The reason for this is because if autoBrake == true, then if the wheel takes a hard hit, the strut may be permanently tilted. Using bendConstant = +inf allows the strut to always spring back parallel to the guides.

P.S. It appears that in this example it does not matter. When I tried this concept in another application the brake slipped (even with motorTorque = +inf) and the sliding element angle changed. Using bendConstant, the sliding element angle did not change.
Last edited at 2012/12/20 07:04:31 by s_noonan
2 s_noonan, great notice, you right!
Kilinich you really make games with the GM?
no. never heard of it.
Why should he quit algodoo? people are surprised at how he has gone far and what he has done, if anyone wanted him to quit algodoo, i think they will dissapoint the people that are happy in his power of scripting and his stuff like this.
oh and happy new year
Can someone please share how you make stretched hinges? I've been searching and searching for about an hour now. thanks.