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Planets collision

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Author: Luezma

Group: Default

Filesize: 27.38 kB

Date added: 2012-12-09

Rating: 5

Downloads: 641

Views: 507

Comments: 2

Ratings: 2

Times favored: 0

Made with: Algodoo v2.0.2

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This is a collision of two circles, both with a determinated mass

change the mass to see the created circle with diferent mass ;)
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Why you did that: controllerAcc := {entity.density = entity._mass / _area; 11.0}; ???
If join two circles - you should calc not only mass/density/radius but vel/angvel depends on original vel/momentum and density/radius. It's a bit more complicated... :y
1.
I've put that in controllerAcc to refresh the density, is unnessesary but anyway i've let it here

2.
I know that, i just have create a mix of 2 circles :)