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Tachometer / speedometer

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Author: Kilinich

Group: Default

Filesize: 37.38 kB

Date added: 2012-11-22

Rating: 6.6

Downloads: 1946

Views: 1039

Comments: 12

Ratings: 5

Times favored: 3

Made with: Algodoo v2.0.2 Edu

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Simple as it should be.
No scripts.

It reads rotation directly from target geom and build with only two hinges (link and arrow).
Last edited at 2013/02/12 22:31:27 by Kilinich
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Title: Tachometer no script
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very good it works right

and Kilinich, i admire you, you and Paradigm 29 are the best in this:)

how do you have learn all this? :o


PS: Sorry for my bad english, i'm from Argentina
Just playing algodoo/phun, it's my hobby /-)
Nicely done. Although this is simple and direct, it took me a while to figure out how to make one myself.:tup: :tup:
How do you have v2.0.2?!
kilinich i've become inactive for a long time, i haven't ideas and anithing comes to my head, can you give me one?:s
Luezma,

Head transplants are rare, and I doubt Kilinich will give you his.
Algodoo became convenient although the spring was used before.
It is good. :lol:
s_noonan - :lol: :lol: :lol: :lol: :lol: :lol:

Kilinich - Nice job as usual!
Kilinich - I erased your motor-driven circle and put my own in its place so that I can try to make the tachometer read my own hinge. I do not understand your instructions in the scene. Please explain HOW to #1: link hinge with autobend, and #2: arrow hinge with bend to zero position.

Thanks
Well I cant figure it out either but thats no surprize
YOU are a genious _o_ _o_ _o_
This is one way to hook up to Kilinich's tach:

1. Save tach in components folder.
2. Start a new scene.
3. Drag tach from components folder into scene.
4. Delete big "Two-hinge..." text box.
5. Drag lower half circle cover off the tach.
6. Create a circle.
7. Add a center axle.
8. Move circle and axle over the center of the tach.
9. Select only the circle and drag it to the left. The axle should "stretch".
10. Add a center axle to the circle.
11. Move the half circle cover back onto the tach.
12. Select stretched axle. Right click.
13. Script menu > autoBend = true, bendConstant = 1, hingeConstant = 1e-007.
14. Select left axle (select circle and axle then: selection > select > select axles). Options - axle: Motor = check,Motor Speed = 350 RPM, Motor torque = +inf.
And he is from Russia and he and one of the city))))))