Hi all! This car uses a series of instructions (easily modifiable and extendable) to make its way through a series of traps. There are 2 instructions (forwards and backwards) actuated by collision groups A and B respectively.
The car will cycle through the series of instructions stored in the circles collision groups, before repeating the last circles instructions indefinitely. This was inspired by my fathers lecture on the good ol' days of computing. (punched cards)
This was originally going to be a tank, with 3 more instructions (turret up, down, and fire), but I ran into too much lag.
Now enjoy! And watch the car avoid the traps.
It's completely mechanical.
Rates and comments would be very appreciated.