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No Thyme Stabilized Helicopter

Image:
screenshot of the scene

Author: Nxdt

Group: Default

Filesize: 20.51 kB

Date added: 2011-09-25

Rating: 7.1

Downloads: 1806

Views: 932

Comments: 12

Ratings: 6

Times favored: 1

Made with: Algodoo v2.0.0 RC1

Tags:
Thyme,
helicopter,
stabilized

Scene tag

Inspired by Ravenpluckers idea of a phunamentalist version of the "Stabilized helicopter". I'm still working on a proper linkage for the Up/down "Gyro" so it isn't effected by forward movement.

Again, ratings, comments and suggestion welcome,

Nxdt.
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This scene is a response to:
Title Author Rating Downloads Comments Date added
Stabilized Helicopter Nxdt 6.5 (4 votes) 2597 4 2011/09/23 20:38:55
show grid
nice your good at this:tup: :lol:
Haha thanks man. :tup:
thats ok mate:tup:
:tup: :tup: :tup: _o_ _o_ _o_ _o_ _o_ _o_ :tup: :tup: :tup:
your helicopters are simply brilliant great job! keep it up:tup:
My god this is amazing! How does it work?!

EDIT: Nevermind, I figured it out. :D that's bloody ingenious! I would never have thought of something so simple.

EDIT2: I've come to think of you as a rival, so I'm going to try and best this scene.

Let the battle begin. ;)
Last edited at 2011/09/26 14:27:51 by Ravenplucker
Your on! :cool:
A helicopter competition aay ... let's see what I can whip up.
I think technically it counts as scripting to make inertia multiplier = +inf. So except for the inertia multiplier stabilizers, no scripting!

Awesome helicopter man, hovers and moves perfectly. 10/10:tup:
Thanks, I would like to consider scripting as having dynamic varibles, eg ones that change, inertiamult is simiply a propertie of the object, but i know what you mean.
top heli
Very well done Nxdt, but how did you do the auto balance? (it tries to fly flat when not moving)