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Velocity Measurer 2

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Author: Someone Else

Group: Default

Filesize: 9.51 kB

Date added: 2011-05-07

Rating: 5

Downloads: 501

Views: 1049

Comments: 1

Ratings: 1

Times favored: 0

Made with: Algodoo before v1.8.5

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The scene this is a response to was made by bozbez. It didn't work, so I fixed it. It now declares its own variables upon scene start.

This is the description on the scene this is a response to:

People seem to be having trouble being able to calculate speed, so i made a quick Phunlet, which, guess what, calculates speed. You can also get the x and y velocities.

IT MUST BE SINGLE HINGED ONTO THE OBJECT!

It is fully scalable, so you have it at a discreet size.

Speed is read off scene.my.speed, velocity is an array, and is on scene.my.velocity.

If you want two in the same scene, have a look at the onHitByLaser of the circle, and change the variable's' names, as appropriate.

Have Phun!
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This scene is a response to:
Title Author Rating Downloads Comments Date added
Velocity measuring Phunlet (Read description) bozbez 5 (1 vote) 342 0 2011/05/06 16:20:32
show grid
Edit script, it don't work. Add (e)=> in begin. Sorry for my bad english :unsure: