Browse Search Popular Register Upload Rules User list Login:
Search:
Hydroplane demonstration

Image:
screenshot of the scene

Author: dak47922

Group: Default

Filesize: 47.49 kB

Date added: 2010-12-18

Rating: 5.3

Downloads: 271

Views: 609

Comments: 4

Ratings: 2

Times favored: 0

Made with: Algodoo before v1.8.5

Tags:

Scene tag

This scene shows the concept of hydroplaning:blink:

check out version 2 here: http://www.algodoo.com/algobox/details/49673
Last edited at 2010/12/22 17:34:19 by dak47922
Please log in to rate this scene
edit
Similar scenes
Title: demonstration of deformation
Rating: 5
Filesize: 336.51 kB
Downloads: 385
Comments: 0
Ratings: 1
Date added: 2014/01/06 10:51:55
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Air Friction Demonstration
Rating: 5
Filesize: 35.79 kB
Downloads: 139
Comments: 0
Ratings: 1
Date added: 2015/09/23 06:11:43
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: eat script demonstration
Rating: 5
Filesize: 18.04 kB
Downloads: 148
Comments: 3
Ratings: 1
Date added: 2017/09/13 21:25:09
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Moteur HD simple demo
Rating: 5.625
Filesize: 1.45 MB
Downloads: 1462
Comments: 2
Ratings: 2
Date added: 2013/03/28 22:18:58
Made with: Algodoo v2.0.1
Rating: rated 5.6
download
Title: Burst kit demonstration (Eugene Stoner design)
Rating: 6.1111
Filesize: 55.32 kB
Downloads: 1792
Comments: 3
Ratings: 3
Date added: 2014/06/30 17:12:04
Made with: Algodoo v2.1.0
Rating: rated 6.1
download
Title: SCENE.MY.VARIABLE DEMONSTRATION
Rating: 5
Filesize: 96.07 kB
Downloads: 338
Comments: 1
Ratings: 1
Date added: 2013/09/07 05:38:47
Made with: Algodoo v2.1.0
Rating: rated 5
download
I tried it with one of my cars that i made and made the water part longer and the car glided across the water :coolgrin:
Last edited at 2010/12/18 08:59:55 by Mick360
I made the following modifications to the scene:
1. Changed the car body collision layer to B.
2. Added (2) lasers with collision layer B.
3. Put first laser above and pointing down to track at 140 meter mark.
4. Put second laser same level and direction but slightly beyond end of water section.
5. Added (e)=>{Sim.timeFactor = 0.1} to onLaserHit script of 1st laser.
6. Added (e)=>{Sim.timeFactor = 1.0} to onLaserHit script of 2nd laser.

This creates a slow motion effect as the car goes thru the water.

Feel free to use this in your scene. I could upload the modified scene but I did not want to steal your idea.
Thanks s_noonan ive added another scene with youre idea and i gave you credit in it!:lol:
The new scene looks good and works well. Thanks for the credit.