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Short recoil, roller locked MG demo

screenshot of the scene

Author: j-dewd

Group: Default

Filesize: 46.85 kB

Date added: 2010-11-27

Rating: 8.8

Downloads: 31991

Views: 3326

Comments: 20

Ratings: 25

Times favored: 5

Made with: Phun


Scene tag


EDIT: Tweaked it some more

EDIT: New version again, casings now fly out at a better angle and don't fall into the gun

EDIT: New version up, minor tweak

I had been wondering for a while why every machinegun i had seen here on algobox was powered by motors. There had to be a way to make a machinegun work without motors.

This gun uses the rearward motion of the barrel during the first stages of recoil to drag the belt into the gun and work the action. The barrel and bolt have to be locked together in early recoil or there is nowhere near enough energy to feed the belt into the gun. It uses no motors and no scripting at all.

In the earliest versions of this mg, i used the same gas system that's on my gas operated rifle. However, i couldn't get enough power out of it without making the whole thing blow up. I also used real belt links that interlocked but it was a pain in the ass getting them out of the gun so i decided to use removable links instead.

So i decided to use the same mechanism the MG42 uses (short recoil, roller locked operation), and using bullets with double springs (as suggested by Paradigm 29), the bullets now have enough force to travel in a loooong nice arch.

Enough with the talking, instructions:

Right arrow key or drag the trigger to fire.

If the scene lags horribly, just remove some rounds. If you'd like more rounds, the belt can be made pretty damn long (with 30 rounds in the belt, i didn't notice any decrease in reliability at all)

Enjoy, rate and comment (Fun fact, this is the fastest firing springgun ive ever made)
Last edited at 2010/11/29 08:11:27 by j-dewd
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Another great mechanism. 10/10
Damn ! Perfect ! Awosome ! 11/10:D
Very cool once again 10/10 :tup: :tup:
why to hold the catridge on an open-bolt weapon?
It must be difficult to build these mechanics. I love it!

Forget to say: If the belt is too long, the gun looses it because of the friction on the ground.
Last edited at 2010/11/29 07:53:24 by Qwert26
Awesome!!!!! 10/10 just simply amazing, well done jdewd, well done!:blink:
You simply owned my gun :blink:
Thanks for all the comments people :)

Yeah i noticed that too, but i managed to fire a 60 round belt with only 2 jams (damm casings fallin' into mah guns) as long as the ground friction is set to 0, i'm sure you've already figured that out though;), i'm sure the belt can be made atleast 100 rounds long if you feel like it and if you have no ground friction
Last edited at 2010/11/29 09:46:01 by j-dewd
Great! I think I'll steal it :y
It's great man!:tup: 10/10!
Great gun but you said that there was no scripting. When i press F it spawns some balls. Neat gun though 10/10
Ihonestly have no idea why it spawns balls, i dont know how to script so it must be a leftover from some other scene i guess. Ill look into it later
teach me your ways._o_
Now, make a minigun.
=== comment deleted by user === :angel:
Last edited at 2011/04/16 04:54:35 by noodles
nice man 10/10 gj!!:tup: :tup: :angel:
Last edited at 2011/07/06 18:33:17 by phunjoe
nice and it really works like ther real gun !!
not like the ones yuras makes
ur gun made me jizz:blink:
i got a trick that it is auto that you don't have to hold the right arrow but 10/10