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Niva collision engine

screenshot of the scene

Author: Kilinich

Group: Default

Filesize: 27.58 kB

Date added: 2010-11-01

Rating: 6.5

Downloads: 976

Views: 1053

Comments: 3

Ratings: 4

Times favored: 0

Made with: Algodoo before v1.8.5


Scene tag

upd: corrected power and torque data-sheet.

Engine from my Niva scene.
Semi-realistic size/weight.

Key feature is smooth, mechanical rpm/power control, so you can use it without additional scripting.

Scalable, so you can make it twice smaller and set on a bike!

up/down arrows - demo throttle.

To reverse direction:
1) Mirror whole engine
2) Find yellow laser and change order of (, e.normal) to (e.normal,

It's not phunlet-safe so you can't just copy it, best way is to save file in phunlets folder and open it as phunlet for your scene.

Following used (don't mess with it): - for e.normal transit from one probe to another. - "ignition" phase - table of piston's collideSet for every phase (n1,n2) - useful function: angle between two normals
Last edited at 2012/01/03 18:19:08 by Kilinich
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Very cool. I'm working on something similar with less scripting. I suck at it:lol:
10/10 _o_
А как ты разместил шарики вдали от осей? оч интересно
Last edited at 2010/11/06 11:21:09 by Kilinich