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Awesome Antiforester

screenshot of the scene

Author: !SANTTU!

Group: Default

Filesize: 2.66 MB

Date added: 2010-07-13

Rating: 6

Downloads: 1191

Views: 514

Comments: 7

Ratings: 3

Times favored: 0

Made with: Algodoo before v1.8.5


Scene tag

This is awesome tree powered car with fynny mission, active dialogues (and heavy weapon guy:coolgrin: ) Your mission is to drive into Mc Donalds for lunch before you are out of tree powers. Good thing is that there are lots of trees and other things to burn in the incenarator!

All instructions are on scene, but I can still tell them to you:

A and D: movement

W and S: control the claw

E close and open the claw

Return/Enter: close the dialogues.

Hve Phun!
[Phun and Algodoo (I hope)]
Last edited at 2010/07/13 12:13:38 by !SANTTU!
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i know the human the are inside on the vehicle
Last edited at 2010/07/13 14:12:19 by nikos
Its heavy weapons guy from team fortress 2
Very very very good scene. 9/10 is near to perfect :+
I really enjoy playing and dig into scripts/mechs!
No such cool games for a few months... :tup:

Few advices:
Since you using algodoo - use lasers and onLaserHit event instead of frequently collided-circles.
Use inertiaMultipler (new from 1.7.1) and airFricionMultipler property instead of that stretch-hinge stabilizers.
Negative fuel is impossible - you must check it on decrease in scripts.
Make fuel indicator parts zero friction and restitution to avoid bouncing.

And couple of suggestions:
Make fuel flow more on acceleration and less while standing (you can do it with lasers).
I'd like to keep ability to move claw even if I have no fuel.
Wheel can be more realistic with simple shadow texture.
Last edited at 2010/07/13 19:44:58 by Kilinich
Thanks Kilinich. I used collides pecause of Phun users. And I noticed negatife fuell posibility after I have uploaded the scene. And fuel really flow more when moving.

I think I re upload the scene, and fix some errors.
It's not work in phun anyway.
density=0 crash phun
gif textures not supported
springs reset
low perfomance

Forget it :P
Last edited at 2010/07/13 21:05:24 by Kilinich
Ok thanks.