This is the second version to the previous Cannon:
http://www.algodoo.com/algobox/details.php?id=43901
There have been several major upgrades:
1. As many users on the last Cannon, people noted that there are not enough projectiles, so in retaliation, I have added a new system that can fire more bullets, 6 to be exact.
2. Each projectile has its own "shell" that releases when fired. It is then caught by the shield and kept in a pile with other shells.
3. The explosive has been removed, as many users have commented that it slows down their computers considerably, so now most computer can see (and enjoy) this scene.
4. The cannon graphics have been updated.
How to Use:
Like the last scene, "f" is to fire the projectile, but now to aim, you press the Up/Down arrow keys, rather to the last Left/Right keys that were a little confusing.
DO NOT hold the "f" key otherwise it will jam and you will have restart the scene, to just tap the "f" key.
Like all of my scenes, my scene is open for discussion on any problems, glitches or improvements that you want to mention.
Remember... give credit and have Phun!
