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Real airflow aircraft beta

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Author: davidz

Group: Default

Filesize: 225.95 kB

Date added: 2010-05-29

Rating: 7.1

Downloads: 1868

Views: 1239

Comments: 9

Ratings: 11

Times favored: 1

Made with: Algodoo before v1.8.5

Tags:

Scene tag

steering - arrows
g-gear
e-engine

Now air particles are spawned in a plane perpendicular to the velocity, creating more uniform air stream. Rate of spawning depends on velocity in such way that amout of circles is roughly constant.
Due to low amout of particles, control surfaces have to be unrealistically big.
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Very good concept but still a lot of work to make it real. 8!
I'm still thinking how to make it more real without putting scripts/attraction on the circles because that lags like hell.
I think best way is to hinge them to background
well... high air friction multipier seems to do the same as hinging.
Very cool that someone have pushed the idea this far. This is really cool.
only doo

:(
thats very cool, i had an idea like that but never made it!_o_ _o_
when i was using it i found it was e-zer to control if you got rid of the front rudder but i could not figure out how to add more then 4 streams of "air" also i am a fan of a lot of your work_o_ and was wondering if you would help me with a project

plzz reply at i_is_mee@yahoo.com

p.s. it would revolutionize algodoo forevor
that's crazy 10/10