Browse Search Popular Register Upload Rules User list Login:
Search:
Polygon Scan and Create

Image:
screenshot of the scene

Author: Versieon

Group: Default

Filesize: 25.52 kB

Date added: 2010-02-23

Rating: 6.2

Downloads: 1683

Views: 1826

Comments: 10

Ratings: 4

Times favored: 1

Made with: Algodoo before v1.8.5

Tags:

Scene tag

A Scaner/ Spawner for shapes.

press enter to scan, you should see the screen updating.
hold 1 untill screen updates again.
Hold 2 untill shape is spawned

move the red toggle to reset
Please log in to rate this scene
edit
Similar scenes
Title: Polygon Scan/Create RESOLUTION
Rating: 6.5
Filesize: 34.97 kB
Downloads: 1482
Comments: 11
Ratings: 4
Date added: 2010/02/24 23:17:24
Made with: Algodoo before v1.8.5
Rating: rated 6.5
download
Title: Walkermann Scaner with control panel
Rating: 5
Filesize: 19.01 kB
Downloads: 464
Comments: 2
Ratings: 1
Date added: 2013/11/23 16:34:38
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Slides Games
Rating: 5
Filesize: 12.08 kB
Downloads: 681
Comments: 0
Ratings: 1
Date added: 2023/06/24 20:47:35
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: cyclogon 2
Rating: 5
Filesize: 17.64 kB
Downloads: 382
Comments: 0
Ratings: 1
Date added: 2017/07/27 10:12:09
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: irreglaur cyclogon 1
Rating: 5
Filesize: 21.36 kB
Downloads: 292
Comments: 1
Ratings: 1
Date added: 2017/07/27 10:18:31
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Non-Symmetrical Polygon Generator
Rating: 5.625
Filesize: 58.28 kB
Downloads: 853
Comments: 8
Ratings: 2
Date added: 2014/11/01 05:46:32
Made with: Algodoo v2.1.0
Rating: rated 5.6
download
Responses to this scene
show list
Title: Polygon Scan/Create RESOLUTION
Rating: 6.5
Filesize: 34.97 kB
Downloads: 1482
Comments: 11
Ratings: 4
Date added: 2010/02/24 23:17:24
Made with: Algodoo before v1.8.5
Rating: rated 6.5
download
Very cool!
This is Fucking Awesome!!!
can you make a precision option into it
the more precise, te longer the scan will take.
Good comment Bronie12345.Please make more Precision and I would like if you make it bigger for complex polygons like car chassis >_>.
Last edited at 2010/02/23 19:56:18 by Funnypig
Sadly, I cannot up the precision at the moment due to the limits of the For loop used to compile the vectors. There are longer For loops out there, but I need to access the loop count and as far as i know, that is not possible with them.

I will, however, look into an alternate script design to try and accomplish this, but it will be more cluttered.
it is possible to access the loop count that's no problem. you haven't got any limits. i once made a for function with 5000 loops but it lags like hell.
but by the way you don't need a for function to get all vectors. just add the arrays together like scene.my.my4 = scene.my.my4 ++ [[e.pos]] in your spinning laser's onlaserhit. this way everything else is redundant and you already have got every vector compiled in scene.my.my4.
the only thing you have to do is to spawn the polygon with surfaces := scene.my.my4 and that's it.
that's what i meant with you made a lot of hard work and used the eval and for function which wasn't necessary.
Huh, funny that never crossed my mind! Well, that just makes this a rather pointless amount of scripting, oh well it was fun.:lol:

Here, ill do what you said so that it is super un comlicated and resolution is ajustable!
Last edited at 2010/02/24 03:56:19 by Versieon
yeah:D
This is so awesome! if you make complicated objeckt, remember to scan longer than simple objeckt.
ALGODOO ONLY...