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Expanding fuel Rocket

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Author: Nxdt

Group: Default

Filesize: 36.57 kB

Date added: 2009-12-29

Rating: 5

Downloads: 882

Views: 1571

Comments: 3

Ratings: 1

Times favored: 0

Made with: Algodoo

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Uses Vytars "fuel" with a few modifications and a old type rocket to produce a rather nice Rocket motor. Reaches over 90m/s going upwards without stabilising fins (the white things at the rear).

If anybody can spawn the "fuel" in the correct place and at the same speed as the rocket can you please send me the code via PM or just make it! :)

Credit; Low lol - Inspiration and idea
Vytars - Fuel Balls

Plaese rate and comment:)
Last edited at 2009/12/29 17:42:29 by Nxdt
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This scene is a response to:
Title Author Rating Downloads Comments Date added
Ram Jet lowlol 6.4 (6 votes) 672 3 2009/12/28 01:20:47
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Title: dev8state
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Date added: 2010/06/08 06:35:01
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Rating: rated 5
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spawning the circles with e.normal as velocity doesn't work very well because they only have got a speed of 1m/s no matter how fast your rocket is. e.normal is a unit vector. it only can give you the direction of your needed speed but nothing more.
u could use the k-probe to read the speed and use a scene.my.variable instead of e.normal
that is cool 10/10