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 Author: TheLD Group: Default Filesize: 57.91 kB Date added: 2009-12-26 Rating: 5.8 Downloads: 552 Views: 1384 Comments: 6 Ratings: 3 Times favored: 0 Made with: Algodoo before v1.8.5 Tags:
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This "flying" platform is eqipped with a shield which will turn off when its damaged enaugh. After some time it will turn on again with full energy.
Known Bugs:
After SimStart the value of the Shield stright will be incrased form 1000 to 1003. It doesn´t really care. But it would be good when someone could fix this.
When the shield still collides after it´s gone, click (after you started the Simulation) on it and type into the sctipt menu under "collideSet" instead of "1":
{scene.my.shieldc}
EDIT: I fixed this with a laser which will set the collideset of the shield to {scene.my.shieldc}. But this is not a permanent solution...
I hope you´ll enjoy it!
TheLD
Sry for my bad english!
I will upload a working version which will work in Phun when the second bug is finally fixed. |
Last edited at 2009/12/27 16:01:49 by TheLD
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