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Mounted Minigun (PHUN ONLY)

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Author: lethalsquirrel

Group: Default

Filesize: 57.57 kB

Date added: 2009-11-29

Rating: 5.9

Downloads: 2263

Views: 2762

Comments: 13

Ratings: 3

Times favored: 0

Made with: Phun

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i needed to put StephenAlverez's great script to use one more time. :lol:
i slightly edited the script so its a little different. im trying to use other peoples scripts to learn how to script. ;)

well there you go :tup:
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cool it (on mine) shoots the guy:huh: do you have time to fix it ???
well you could just get phun, its free. and everybody who has algodoo should have phun too.

i cant really change the script cuz its fot phun
that is so cool, i might have to start trying this stuff; i have always wanted to
Thanks for inspiration to start trying:tup:

btw. have you seen any of my cool new stuff?
dang it, when i try to change stuff in the scripts it doesnt do it :mad:
you need to push enter/return when you change script :tup:
and yeah i have seen your stuff. i love the zonda. and also you won my earthquake contest :yum:
Last edited at 2009/11/30 06:35:38 by lethalsquirrel
got it!
now i cant make my property changes change color anything but black:mad:
i can also do other script things like property changes and water creation, but i cant create objects that move yet <_<
i also cant seem to make scripted hinges and springs :mad:
also the zonda wasnt mine, i just fixed it so it didnt epic fail any more
Last edited at 2009/12/01 22:25:35 by sheepborg
WOOT_o_ _o_
moving objects is something like velocity 100* or so :tup:
and i also use others scripts to learn it myself but rideg/raydeg is also teaching me he made the script that got me understand how to do it all the tutorials just said enter a variable ?? okay density = 10/(e)=>{e.this.density=10} much simpler explanation of scripting is just write what you want done like in (e)=>{} hmm... e.this.density=10
will be (dont know the meaning of ``e´´) this one should be changed and the change should be density and it shall be changed to 10 so (e)=>{e.this.density=10} kind of easy is some ways and spawning is just ``i want a circle it shall be red and have a radius of 5 then it is just (e)>{scene.addcircel ({pos=e.pos; radius:=5; color:=[1.0, 0.0, 0.0, 1.0,] }) }

pos=e.pos means you want the circle to spawn in middle of scripted object but it is kind of easy can give a better explanation on falandysz@live.dk (msn acount)
if you want to learn to script faster than your way or have questions press the link and ask http://www.algodoo.com/algobox/details.php?id=48915 :tup:
trop cool
:) :) ;) =) 8)
hi can you please try m y scene? i worked hard on it pls pls pls i'll vote this scene if you try my scene