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Tanks, The Video Game FINAL1!!

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screenshot of the scene

Author: Niffirg1

Group: Default

Filesize: 59.03 kB

Date added: 2009-10-06

Rating: 7.8

Downloads: 1190

Views: 1113

Comments: 13

Ratings: 11

Times favored: 1

Made with: Algodoo before v1.8.5

Tags:

Scene tag

Gawd this took almost 2 weeks to do and still want to add stuff
New Things!!
-Menu and detailed instructions all click-able
-AI!!!!
-Shot regain
-Score
-Restarting the game
Things going to add for Final2
-Color Selection for tanks
-Difficulty settings for AI!
-More Improved AI
-More Shots for Comp and maybe you
-Improved Shots
-And comment on what you want added and I'll add it!!
Last edited at 2009/10/06 04:05:40 by Niffirg1
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awesomeness!!!!!!!! _o_
10/10 maybe an a cluster shoot and a HE shoot( a radius)
AI shot twice in same turn(apparently it has something to do with ammo hitting - different balls fired from the same normal shot hit at different times, second one AFTER it fired his gun
Guys remember to suggest stuff thanks ianno
RA2lover: i will fix
i have maybe more idea's and i i will give them to you i i have them in my head:P
Good! What are they?
Great Scene! Is there a way to simulate Wind. That would be awesome and the angle thing could be stabler. :tup: :tup: :tup: :tup: :tup: :tup: :tup: :tup: :tup: :tup: :tup:
@jesterdude: using some math, you could change the gravity angle offset and the gravity strength, so that the down vector is always the default gravity, but not the rest. i'll check if i can thymify that

for the unstable angles, that's a way to prevent the AI to be 100 percent accurate(baillistic computer hacks), and the way he made it - He needs to put it as close to the motor hinge as possible - and to huse a slightly lower motor constant value.
Gotcha Will do RA2
UPDATE: did what jesterdude wanted
[scene]32014[/scene]
Even though I am a Phundamantilsit, it counts! 8/10!
Last edited at 2009/10/10 20:41:01 by Dezzeron
lol, phundamantilsit....
Yes Phundamantilism good although i am a thymer