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Up, up, upper veiw?

screenshot of the scene

Author: phunbox1 (Daffy)

Group: phunbox1

Filesize: 173.67 kB

Date added: 2008-08-14

Rating: 7.7

Downloads: 457

Views: 1015

Comments: 5

Ratings: 9

Times favored: 0

Made with: Phun


Scene tag

W, A, S, D to control the Chinook. (A little blue flame does come out of the engines.)
Arrow Keys to control the Huey.
T, F, G, H to control the Jeep.
I, J, K, L to control the Tank.
O, P to control the Tanks` Turret.
Z, X to aim the light Left/Right.
C, V to aim the 50. Caliber Machine Gun Left/Right.
B, N to aim the Soldier Left/Right.
Home, Delete, End, Page Down to move Soldier.

The controls WILL take a little getting used to, but this upper veiw mini-base is fun to control, and believe me, it was fun to make. Don`t expect the vehicles to align themselves directly, you WILL most likely have to use control combos.

Screen: Around 600 ft.
Helicopters: Around 400 ft.
Tower: Around 120 ft.
Tank: Ground level.
Jeep: Ground level.
Road: Ground level.

You will notice that you can, literally, see objects in-game get smaller the further down they are, this is why the soldier manning the 50. Caliber Machine Gun in the tower is so much larger than the soldier driving the jeep.

Realistic collisions, the diagonal pegs from the tower will collide with the soldier, jeep, and tank because they are reaching the ground. But however, the horizontal and vertical pegs will NOT collide with them because they are obove the ground. The tank will collide with the jeep, and the jeep and tank can collide with the soldier.
The huey is slightly lower than the chinook, but is still scale to the chinook. They will not collide, instead, the huey will fly under the chinook. The helicopters will also not collide with anything on the ground. Since it is 2D, if you make a missle launching system, in which I already have one and can show you as an example, and set the collision of the missle/rocket to the collision group of the helicopter, it will hit it if it is aimed at the helicopter. Sadly, this game is meant to be played side veiw, and things can not fall + and -, but only = in this game.

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So much work. Must've taken a while.
It did, it took days for me to balance everything right. Thank you for the comment and rating!:)
Thats really cool, so many things to play with in one scene!! :D
Wow, Nice:D:D