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Artificial Life inside Algodoo

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screenshot of the scene

Author: gcarbonetti

Group: Default

Filesize: 0.55 MB

Date added: 2026-01-05

Rating: 5.6

Downloads: 846

Views: 147

Comments: 7

Ratings: 2

Times favored: 0

Made with: Algodoo v2.2.4

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Watch as digital creatures learn their way, inside algodoo!
Based on artificial selection and machine learning, this Scene lets you contemplate as those little beings mutate and learn how to navegate through the world. Only the best creatures make it and their genes goes on!

The creatures are tiny circles with lasers, and they learn through generations how to navegate on the area and reach the rightmost side (the colorful dots).
This scene is based on artificial intelligence, fitness measuring and machine learning. The scene "restarts" over and over for every iteration, and the best creatures are selected, bred, and new creatures are created based on their genes.
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Guys, please notice that machine learning takes time, and it may take a couple hours until the creatures learn how to navegate.
ok dude
@gcarbonetti -- Wow! Very impressive coding! You must have spent many hours working on this scene.
Last edited at 2026/01/06 16:08:51 by Xray
It did take a long time, around 40 to 60h of coding, but I was really eager to see it running so I didn't even notice it

I saw your original text and I really appreciate your recognition. I've seen you around here since many years ago, and it really feels like a kind of community.
I do not code as my main job. I am graduated as a food engineer here in Brazil, and I've been working in the meat industry. Algodoo is one of my hobbies, so I've really learned it by myself and the scarce documentation I could find... I really enjoy it and I enjoy learning how to put my ideas into life!
Nice work. Very advanced.:tup: Even the thumbnail is impressive.
Last edited at 2026/01/07 09:45:13 by s_noonan
Even tho it looks ai oh my god this is impressive
@gcarbonetti -- For someone who doesn't have any formal coding education or experience, you do amazingly well! In case you were not aware of it, you may be able to learn some things about the "Thyme" scripting language by clicking on the "Forum" link at the top of any Algobox page. The Forum was mainly used while Algodoo was under development from 2009 to around 2014 or 2015 when most of the "older" users were still around. Now I rarely see anyone posting comments on it, but there is a lot of good information available to anyone and you don't need to log-in to read any of the material. Look for the topic "Thyme Scripting". There's plenty of interesting coding information to learn there.

If you ever have technical questions about how to do something in script, just ask me by leaving a comment on any of my scenes. I subscribe to every one of my own scenes so that I get an alert whenever someone leaves a comment. If you ask a question that I cannot help you with, then I would suggest contacting user s_noonan the same way. If he cannot help you then probably no one can. He is in my opinion the most talented and knowledgeable software coder on Algobox.