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cannon + pirateship

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Author: scrabs

Group: Default

Filesize: 109.84 kB

Date added: 2009-07-31

Rating: 5.4

Downloads: 857

Views: 1438

Comments: 1

Ratings: 2

Times favored: 0

Made with: Phun

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updated model, thanks to ra2lover for adding tracers, and niffirg1 for trying to learn me some more scripting (i never learn, /facepalm - self
w-s to aim and f to fire, a nice pirateship and some pirates to fire at here. slightly laggy at the start, but lags less as you destroy it.
Last edited at 2009/07/31 18:45:50 by scrabs
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Title: Scrabs'cannon response
Rating: 5
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Date added: 2009/07/31 13:26:24
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Rating: rated 5
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Hmmm three changes 1.Change the density of the ball to like 10 (density := 10} 2. Change the Zdepth to -inf (zdepth := -inf} 3. add a tracer (scene.addpen ({size := bla; pos := e.pos}) and then it would make a great first timw thyme scene