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MISSILE

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Author: Smallboi

Group: Default

Filesize: 10.96 kB

Date added: 2025-03-23

Rating: 5

Downloads: 1584

Views: 169

Comments: 2

Ratings: 1

Times favored: 0

Made with: Algodoo v2.2.3

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This ones pretty easy to use. Use the arrow keys for controls. If you want objects affected by the explosion to darken, put this into every object's script menu: "timesCollided = 0"

EDIT: Ok, so algodoo's bugged. You HAVE to enter "timesCollided = 0" into all the objects or else it just won't work.

UPDATE: fine tuned weight so missile will point down while falling.
Last edited at 2025/05/31 02:01:12 by Smallboi
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Where in the script menu?
If you're talking about the missile scene, select everything, open "Script menu". From there, go to the top left corner next to the lil' script warning and paste in the text. When you press enter, you should see "0, 0, 0, 0, 0, 0, 0,.." and so on, depending on the number of objects in the scene.