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Scripted FPS Counter

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Author: NicNock

Group: Default

Filesize: 28.54 kB

Date added: 2024-07-14

Rating: 5

Downloads: 483

Views: 165

Comments: 6

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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An FPS counter, that's about it.

The counter can be clicked to show the "Sim-info" widget.
The amount of decimal digits can be changed by going into the counter's script menu and editing "_decimalDigits".
Last edited at 2024/07/15 06:57:31 by NicNock
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protip! FPS stands for freconds per same!
Only if you are dyslexic! :lol:
By the way, the "Lag orb" enable/disable button enables the lag orb but it doesn't disable it. I'm sure it's just a simple fix for that.

Nice job overall! :tup:
That's actually intentional if you want to sustain a certain "lag level", I should probably reword it. To actually disable the orb you should click the button below it that says, "click here to erase orb".
Last edited at 2024/07/15 12:52:07 by NicNock
This is a really convenient FPS counter :tup:

I have a similar idea, but it does not use SimInfo (it calculates it). Can I please have permission to publish a scene (if that happens) with it?
Yes, you're free to use the counter in your scenes! This was never meant to be a standalone component anyways.

that is not what the commenter said O_O

regardless, i don't think i'd be able to block people off from writing code, neither would i want to, so you're free to do so
Last edited at 2024/08/25 04:40:29 by NicNock