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Fixjoint-Based Renderer v2.2.1

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Author: NicNock

Group: Default

Filesize: 315.34 kB

Date added: 2024-06-17

Rating: 5.6

Downloads: 1096

Views: 264

Comments: 10

Ratings: 2

Times favored: 0

Made with: Algodoo v2.1.0

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A redo of v1.0, done to fix issues with code quality and customizability.
This scene also comes with a Mandelbrot fractal renderer, so be sure to check that out.

blurb:
Fixjoints are immensely more efficient compared to boxes and circles as they don't require code to calculate physics.
This allows you to write scripts for image rendering without having to worry as much about overhead.
Last edited at 2024/06/26 06:40:22 by NicNock
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See, NicNock? This is an example of a project that was "fun to make" and, "remotely useful".
Last edited at 2024/06/18 09:05:38 by NicNock
How to run the Mandelbrot fractal renderer?
Xray - Click the purple presets button then choose the mandelbrot preset. Edit the config if you want, then start rendering. Thanks for checking it out!
Just realized that in the Mandelbrot fractal preset, you can place the "iter" function outside the "renderCode" function, which makes it twice as fast on default settings.

I have no idea how that even works (i couldn't debug it), but hey, a speed increase is a speed increase.

Edit: The speed increase is now half of what I said. Is Algodoo playing tricks on me again?

Edit 2: The speed increase halved once again. I'm going insane:tup:
Last edited at 2024/06/18 11:02:32 by NicNock
Thanks NicNock. This is amazing! _o_
By the way, I've already added an out-color mode for the fractal. You can check that out too if you like.
Yes I did but it plots only one half of the fractal. Is that what it's supposed to do? If so, what parameters can I change to make it plot the entire fractal?

Thanks!
If you'd like to view the whole fractal, you can set offset and scale to the suggested values. (they appear at the top of the scripter)
To change offset and scale, go to config and click their input fields. After you type the parameters you can press "enter" to confirm the changes.
Last edited at 2024/06/26 07:03:11 by NicNock
pretty cool thing but i found a typo at the bottom of the changelogs (v2.0)
rarescratch2: Ah, I see. When you reload the scene, please unpause and click on the large text that says "Renderer".

(context: i often misspelled "renderer" as "remderer", and it even caused some headaches with the various scripts. the easter egg was hidden there since v2, i wonder when the other one will be found?)
Last edited at 2024/08/17 15:25:22 by NicNock