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2400cc six-cylinder car with suburban track

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screenshot of the scene

Author: Gianluca

Group: Default

Filesize: 0.51 MB

Date added: 2023-09-26

Rating: 5.5

Downloads: 13810

Views: 988

Comments: 7

Ratings: 2

Times favored: 0

Made with: Algodoo v2.1.0

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Remember what I said in the ship scene? "I will make a car similar to the AMC Gremlin". Well,
here it is! The Fiddolin Superwagon. It's probably one of my best cars, it has a pretty stable
engine, it has good torque, and acceleration, suspension and I'm sure it can carry a good
amount of load. Anyway, here's the controls!

CONTROLS:
Enter: Ignition (lock/unlock engine)
Shift: Starter
Left/right: Less/more throttle
Up: clutch
1,2,3 (NOT NUMPAD): Gears
Q: Neutral
W: Reverse gear
R: Lights
S: brakes

This car has 3 gears just like the real Gremlin, you'll have to do a lot of clutch play to start
on the first gear if you don't gas it up enough, you may take some time to get used to the
gearbox, you have plenty of perfectly made street on the second half of the map so you can
understand it.
About the map: I made it using recycled decoration from my other maps, I am kind of
lazy to make maps to be honest hehe. It has rough terrain like for the first half of the map,
I'd recommend you to be easy on the gas, maybe even use 1st gear all the way through
since it's really rough in some parts. After the rough terrain, the rest is a perfectly made
street for you to go full speed if you want to.

I hope you have a pleasant drive!:)
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Your scenes keep getting better & better, the engine's incredibly stable and the car can go >180km/h easily. I also don't mind you recycling decor, as long as it's different it's good.

Also, how do you make the wheels not shake at relatively medium speeds? Everytime i tried to make a car that i made go over a certain speed the wheels would just start flying away from the axles and flip the car.
Many thanks!

For the wheels I make it pretty simple, I use two circles, one of them attached to the other with 4 springs with 1e10 constant, +inf damping. Then I add an axle and make it legacyMode 0 in the script menu. If you need any more info don't be afraid to ask! Also, you can modify or take apart the car if you want to inspect it
No problem, i'm currently working on a 60cc motorized scooter so it won't need to go that fast, i wanted to know incase i want to make a real car in the future.
how to drive? it keeps on going backwards not knowing what the key do
You have to start the engine up pressing enter then shift. When the engine starts up, you use the right key to rev up the engine, or the left key to rev down I'd recommend revving up to 2000rpm for a good start. After the engine revs up nicely, you press the up key, then put a gear (use the numbers 1 to 3, not the numpads), then you let go the up key, a couple of times (press it and let it go to have a smooth start of the vehicle). When you're at a good speed (around 40km/h will do) you can shift to second gear, press up then 2 then let go the up key and you'll be in second gear. You can also just rev up the engine to the max speed and just press 1 but if you want a smooth start you do it that way
To get into neutral gear again, you press Q. For reverse gear, you press the W key
when will there be a mechanism so you can control how fast you release the clutch