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Scripted Wing 3.0

Image:
screenshot of the scene

Author: Antotabo

Group: Default

Filesize: 80.61 kB

Date added: 2009-07-08

Rating: 7.4

Downloads: 2595

Views: 2507

Comments: 11

Ratings: 8

Times favored: 2

Made with: Phun

Tags:
airplane,
plane,
cessna,
wing,
lift,
flying

Scene tag

This is my third version, a lot of major problem have been fixed and tweaked. It simulate x and y aerodynamic forces both of drag and lift.

Controls:
-Numpad 1 and 2 : activate/deactivate motor 1 and 2 ( activate one for idling (landing), activate both for power.

- W and J to activate aerodynamic in X and Y. *KEEP pressing at all time*

-Up and Down arrow keys for the elevator (go up or down). (You can reverse the hinge if you don't like the inversed control.)

3.0:
-Everything is now calculated in the K-Probe at 100Hz.
-Variables have been stabilized.
-Drag equation have been corrected.
-This solve a part of the lift/drag ratio.
-fixed the other part of lift/drag.
more...

This is a part of the proof that aerodynamic should be implemented in Phun. Check my thread: http://www.phunland.com/forum/viewtopic.php?id=6619

Thanks Killinich for your K-Probe!

EDIT: I think you have to rotate the K-probe 180 degree to make it work in Algodoo.
Last edited at 2009/11/08 01:44:28 by Antotabo
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am I doing somthing wrong or things get a bit crazy when the plane gets upside down?

also, could you please remove all the killer stuff around? somtimes I don't even see what killed the plane
Yeah, there something wrong when your upside down, just stay between -90 degree and 90 degree.

I don't know why, but sometime the scripting crash and this make the plane disapear. Then most of the time you have to reload the scene.
is it meant to fly? if it is it doesn' t work :huh:
oops my bad, it does work, i wasnt holding W & J)|(:bonk:
awesome. thats really all i can say. phun needs aerodynamics. and this proves its possible. it just needs to be automatic, instead of having to hold down W and J.
Wow, awesome work.
It actually stalls etc..pretty impressive!
I think this doesn't work in algodoo due to inverted e.normal?
dont use the numpad!!!!!
doesn't work
W and J doesn't do anything
Yes it does! In Algodoo you have to rotate the probe 180 degree. Then it's working. Wow this is just amazing:)
CAN'T PULL UP PULL UP PULL UP!!!!!!!! xD