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Based Crib Chamber PART 1

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screenshot of the scene

Author: Xrel

Group: Default

Filesize: 110.62 kB

Date added: 2023-04-17

Rating: 5

Downloads: 254

Views: 124

Comments: 1

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

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Welcome to the chamber
Last edited at 2023/04/17 03:03:24 by Xrel
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Xrel -- I noticed that the textures do not shrink along with the size of the box's when hit by the laser. That can be fixed by adding a little something to the textureMatrix. Here is a standard textureMatrix = [1.0, 0.0, 0.5, 0.0, 1.0, 0.5, 0.0, 0.0, 1.0]. If you add two simple calculations, then the size of the texture will increase or decrease with the size of the box. You need to modify elements 0 and 4 of the textureMatrix array like this:

textureMatrix = {[1/size(0), 0.0, 0.5, 0.0, 1/size(1), 0.5, 0.0, 0.0, 1.0]}

Make sure to include the beginning and ending squiggly brackets as shown here.

This can also be done with circles but it's slightly different because a circle size is determined by its radius. So it will look like this:

textureMatrix = {[1/radius, 0.0, 0.5, 0.0, 1/radius, 0.5, 0.0, 0.0, 1.0]}
Last edited at 2023/04/18 00:49:25 by Xray