Browse Search Popular Register Upload Rules User list Login:
Search:
Fake 3D Highway 2.0

Image:
screenshot of the scene

Author: Xray

Group: Default

Filesize: 246.07 kB

Date added: 2021-06-28

Rating: 5.6

Downloads: 3446

Views: 394

Comments: 2

Ratings: 3

Times favored: 0

Made with: Algodoo v2.1.0

Tags:

Scene tag

This is an updated version of an old scene I posted back in 2014 (when some of you were still in diapers). :lol:

You have my permission to use all or any part of it in your own scenes.

Updates: 1. Fixed an esoteric issue with the lamp post images.
2. Increased speed of all objects. Now it's more true-to-life highway speed!
3. Highway lines length and width increase inversely proportional to distance.
Last edited at 2021/07/28 05:43:06 by Xray
Please log in to rate this scene
edit
Similar scenes
Title: Roads and Highways Madness P1 [READ DESCRIPITON]
Rating: 5
Filesize: 278.68 kB
Downloads: 398
Comments: 0
Ratings: 1
Date added: 2016/06/16 01:51:30
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Fake Dice 1.5
Rating: 5
Filesize: 14.5 kB
Downloads: 217
Comments: 0
Ratings: 1
Date added: 2008/12/30 04:35:39
Made with: Phun
Rating: rated 5
download
Title: highway worm [more in it]
Rating: 5
Filesize: 68.99 kB
Downloads: 373
Comments: 0
Ratings: 1
Date added: 2020/08/11 17:37:35
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Highway Hog (Racing Game!) [thyme]
Rating: 5.3
Filesize: 24.18 kB
Downloads: 764
Comments: 4
Ratings: 4
Date added: 2009/06/22 07:51:34
Made with: Phun
Rating: rated 5.3
download
Title: fake marble race
Rating: 5
Filesize: 44.2 kB
Downloads: 288
Comments: 1
Ratings: 2
Date added: 2021/03/12 22:13:29
Made with: Algodoo v2.1.0
Rating: rated 5
download
Title: Bouncy Bridge
Rating: 5.1111
Filesize: 105 kB
Downloads: 1496
Comments: 4
Ratings: 3
Date added: 2009/12/14 12:51:59
Made with: Algodoo before v1.8.5
Rating: rated 5.1
download
This scene is a response to:
Title Author Rating Downloads Comments Date added
Fake 3D Highway Xray 5.9 (3 votes) 2079 4 2014/01/27 19:30:42
show grid
Nice improvements. Your next job, if you choose to accept it, is to make it so the car can knock over the light poles.
Yeah, someone else suggested that too. But my intention for this scene was not to make a game out of it, but rather it was to show how perceived dynamic 3D images can be simulated.

Thanks