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Mechanical Clock. Realistic and Accurate.

screenshot of the scene

Author: lethalsquirrel

Group: Default

Filesize: 1.6 MB

Date added: 2019-11-16

Rating: 8.1

Downloads: 12220

Views: 1118

Comments: 16

Ratings: 12

Times favored: 1

Made with: Algodoo v2.1.0


Scene tag

Perhaps the most accurate mechanical clock ever made in Algodoo?

Tested over 24 hours and it was only 1 minute off by the end of the test for me.
Probably depends on the computer and some other factors.
But for me personally, I would trust it to get me to work on time if I set it every 24 hours. :yum:

Speaking of that. To set it, pull out the crown by the flat side part, and spin the round part at the end. You can give it a little flick to give the hands some kinetic energy.

The clock isn't powered by energy stored in a spring. The mainspring on top is just for looks. It doesn't do anything.
Instead, it's powered by a hinge motor set to 1000RPM.
I wanted to make it windable but I kind of ran out of patience. )|(

Anyways, hope you enjoy it. And please don't try to use it as a real clock without testing it's accuracy first :tup:
Last edited at 2019/11/16 20:49:11 by lethalsquirrel
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Excellent work! Great to see you are still making things for so many years now.
I totally agree with wild bill. This clockwork is absolutely amazing! :tup: _o_ :tup:
Nice work. Looks good. :tup: :tup: I see you used "real" gears and cut them to make them look sharper. In the old Phun days I think you could reduce the opacity slightly and gears would sharpen right up, but now with Algodoo we have to resort to cutting big gears. Most people will notice the sharp gear tooth profile before they notice a cut. This scene works flawlessly. I didn't realize that a tourbillon is the balanced escapement at the bottom of your watch until I started playing with your other scene.
Thanks guys!
s_noonan, honestly I thought the sharpening effect on the gears made a difference in the physical interaction between the teeth. I don't understand Algodoo on that deep of a level I guess. :rolleyes:
It's 10/10 O'clock :lol: :lol: :lol:
This is the first good scene in a while! :lol:
Lol, Google translates "squirl" to "tourbilloner"... Sounds related

Tourbilloner Mortel
I don't know what you mean by "squirl" translates to "tourbilloner" :huh:
The name I used for the watch is "Ecureuil Mortel"
which is French for "Lethal Squirrel"
If squirl translated to tourbilloner for you I think it's just some kind of crazy coincidence that I didn't realize
Last edited at 2019/11/26 09:17:44 by lethalsquirrel
I know lol, just wanted to see if there was any translation for squirl. since, you know... that's your other username... it IS a coincidence though.

Btw, I still keep seeing your Cherry MX models going around. Saw one on Hackaday the other day, literally a screenie from algodoo :lol:
Oh I know, it's hilarious! I saw one at Best Buy. Logitech was using it in a demo comparing it to their switches. It's so funny to me considering I got the design wrong, and made it in algodoo without making the fix joints invisible.
Last edited at 2019/11/27 20:39:17 by lethalsquirrel
very well work!:D

But i think i figured out why it has 1 minute delay, its a bit to slow i measured the time the clock needs for 15 seconds, it needed ~19,05.
but its different between other systems
I was busy revisiting this game and my old account's (this one is a supplement to the previous one after I forgot my password) cringy saves from years ago when I came across this glorious save. A tourbillon, in Algodoo. I reinstalled the game after wanting to simulate a tourbillon idea of mine, albeit using the default gears.

I am quite interested in how you made the involute gears (actual watches and clocks typically use a cycloidal gear form instead). Did you just take a circle, literally make a "gear cutter", index ("divide" or set the angle to position each tooth) the circle and use Algodoo's "subtract" tool to form them?

Also, funny enough, I remember returning to the game shortly and making a lever escapement back in 2015, but I may have unfortunately lost the save for good on my old PC.

Also, is quite impressive.
Thanks much!
I actually used s_noonan's spur gear generator for the gears.
It took a lot of work to get the right ratios and sizes using his tool.

And yes, that scene was actually what inspired me to make this.
I wanted to see if I could make a mechanicall clock that ACTUALLY keeps time ;)
Love this so much, so clean and satisfying. doing what you do best dooder, I love you