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4ier Series Robot

Image:
screenshot of the scene

Author: s_noonan

Group: Technical

Filesize: 66.58 kB

Date added: 2019-11-02

Rating: 5.6

Downloads: 134

Views: 67

Comments: 5

Ratings: 2

Times favored: 0

Made with: Algodoo v2.1.0

Tags:
Fourier

Scene tag

Inspired by nikol's drawing mechanism 2 scene.



Last edited at 2019/11/28 10:26:54 by s_noonan
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This scene is a response to:
Title Author Rating Downloads Comments Date added
drawing mechanism 2 nikol 6.1 (3 votes) 317 9 2019/09/27 16:58:12
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Excellent scene! I love learning new ways of using math to make drawings and interesting complex shapes.

When I first saw nikol's scene, it looked to me like many of those links that did the drawing were just chaotically flailing around with no purpose, but I soon learned that that wasn't the case!

I learned about Fourier Transform (the "Fast" version) back in the mid 1980's when I worked for a company that made digital processing oscilloscopes. It was one of the most fascinating things that I have ever learned (along with P.I.D control, and PWM).

After seeing nikol's and your scenes, I started thinking and wondering if this plotting technique could be done in 3 dimensions in order to plot 3 dimensional drawings. I know that using Algodoo for plotting simple pseudo-3D drawings like THIS ONE is possible, but I wonder how difficult it would be to make a 3D version of your 4ier Series Robot? Are you up to the challenge? ;)
Thanks Xray. I don't think I'll be taking up the 3D challenge any time soon. First, this scene is at about my limits for programming and math. Second, I spent a lot of time on this scene and I'm not ready to dive back in. You can experiment with more or less Fourier terms by changing the _n value in the "Create Robot" button. _n = 64 creates 128 robot arms.

I checked out "ROTATE A 3D WIREFRAME CUBE - V3". Nice work
I don't blame you for not taking up my 3D challenge. I think that that would be an especially difficult task -- Way beyond my capabilities for sure!

Thanks for the info on experimenting with your scene. I just might do that.

And thanks for your kind words about my 3D cube scene. I appreciate it.
This is cool! :tup:
Thanks