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Laser (better version) - circle spawning

Image:
screenshot of the scene

Author: swiss.assault

Group: Default

Filesize: 73.33 kB

Date added: 2009-04-27

Rating: 5

Downloads: 925

Views: 1172

Comments: 4

Ratings: 1

Times favored: 0

Made with: Phun

Tags:
laser,
light,
reflect,
reflexion

Scene tag

A working laser - works with circle spawning method.

It's not fast (no light speed), so you need to put the simulation speed on x10.
You should also put antialiasing on for better quality.

You can add objects to make the laser light reflect.



I still need help:

- The scripting command "fadetime" does not work (the pen keeps fading out at 1.5 seconds).
What is wrong with " fadetime := 0.5 " ?

- Is there a possibility to delete the circles after some time? When there is no "hole" for the circles to leave the scene and get to the "killer planes", they are getting more and more until the program crashes.
Last edited at 2009/04/27 15:00:33 by swiss.assault
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Please help me solve the problems described above.
fadeTime := 0.5 is correct. Your laser is very fast and thats the reason why you don't see a difference between 1.5 and 0.5. Try 0.05 and you'll see what I mean..
awesome!:coolgrin:
this scene is awesome oh and thanks for the comment on the spear test:) also download the other spear test. (IN THE BALLS) _o_ _o_ and for that i bow down to you_o_ _o_
Last edited at 2009/04/29 20:36:09 by darthvader694988