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UFO Boss

Image:
screenshot of the scene

Author: Juicicle

Group: Default

Filesize: 268.88 kB

Date added: 2018-10-31

Rating: 5

Downloads: 1200

Views: 219

Comments: 1

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

Tags:

Scene tag

Kind of a work-in-progress:
> Ramming the UFO kills it
> No goal right now other than not to die
> Bombs become unpredicatable when UFO moves too much

Nomal attack: huge spread of red bombs.
Special attack: very fast, small homing orange missiles.
UFO tries to keep a 6m distance.

You play as the small mouse-controlled white dot.
Clear visual indication when you are hit, your size shrinks
slightly with every hit until you disappear.
Last edited at 2018/10/31 14:05:06 by Juicicle
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Here's a script suggestion for future scenes:

Instead of using lasers with circles blocking them for timing, use a _timer variable in your scripted object. Make it by using the empty black box and typing _timer = 0.
Then type in poststep:

_timer = _timer + e.dt;
_timer > (Your time) ? {
do a thing;
_timer = 0
} : {}