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Click army V0.1

Image:
screenshot of the scene

Author: JakubKubo

Group: Default

Filesize: 37.3 kB

Date added: 2018-06-21

Rating: 5

Downloads: 2821

Views: 379

Comments: 2

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

Tags:

Scene tag

Controls:
> Left mouse:
Click vehicle to select it (turns green)
Another click will deselect it
You can select more than one at time

> Right mouse:
Move selected vehicles there

> "T" set target
Set new target to selected vehicles (where guns are aiming at)

> "F":
Fire with selected vehicles


Notes:
- Uses script similar to "drone with two thrusters" on helicopters
- Copy-able, almost variabiles-less, BUT need "HELI AI" to control helicopters

Bugs:
- Helicopters over-react if location to move is set too far away

Actual vehicles:
- Helicopters and jeeps with machine gun
- Boat with laser jeep
- Tank with cannon

More vehicles in next updates:
- Minimalistic textures, primitive animations (rotors)
- BM-13 with "katusha" rockets OR ZIL-135 with rocket silo (v0.2)
- HUEY COBRA with dumb rockets (v0.3)
- OH-58D KIOWA with active laser targeter (v0.4)
- AH-64 APACHE with homing rockets (v0.5, Apaches cooperates with Kiowas)

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If any of the Algodoo "tools" happens to be selected just prior to clicking on a target vehicle, the cursor will activate the tool instead of selecting the target. For example, if the fixate happens to be selected, then when you click on a target vehicle, a fixate will be placed on the target rather than the cursor selecting the target. You can prevent that from happening in ALL of your scenes by adding the following script in any one "update" event of any permanent object in the scene: app.gui.playmode = sim.running

I usually put that script in a plane or in any other large object that I know will not be deleted during game play. Try it, I think you will like it! :tup:
I know about it, maybe i can mention to press SHIFT+SPACEBAR
But yeah, i can put it into HELI AI tower, so if someone doesn´t like that, he can delete that box

I hate that command because I never can find that object and thus, i cannot inspect how does it work, but still beter than when someone put it into console and then it works in EVERY scene, only solution is reset algodoo to default settings :mad: :tdown: :grr:

I also have "problem"?
Algodoo opened window saying "You are out of boxes, buy more"
What is that, some kind of joke?

What do you think about scene, isn´t controling too complicated?