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Bumpkin's Dippy Orbit Game

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Author: TheBumpkin

Group: Default

Filesize: 1.53 MB

Date added: 2017-11-24

Rating: 6.5

Downloads: 1766

Views: 593

Comments: 9

Ratings: 4

Times favored: 0

Made with: Algodoo v2.1.0

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Here's a little number I tossed off recently in the Caribbean.

Enjoy!
Last edited at 2017/11/26 04:38:42 by TheBumpkin
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@TheBumpkin - I am having some problems with this game, as follows:

1. After starting Algodoo, the scene automatically adjusts the camera position and zoom level (as you designed it) which are not correct for my particular monitor/graphics card setup. FYI - forcing a specific position and zoom level are not wise to do because the user has no way to adjust them if they are not correct for his/her computer and monitor.

2. The game does nothing at all!. I press keypad buttons, and the game acts as if it is locked up.

3. Another FYI - It's not good practice to use keypad number keys in Algodoo scenes because some users' computers (such as some laptops and tablets) do not have number keypads!

There may be more issues but I cannot go any further with this game while it is locked up. I wonder if other users are experiencing these same issues.
I found the problem and fixed it. I should really learn to download my scenes and test them. Was working fine when I uploaded it, grrr.

As for the numpad, you're right, I didn't think of that. I'm just so used to using it for Orbiter that's what I used. I may change it later, for now back to woodworking...
Thant is absolutely amazing game! _o_
It needs checkpoints and handle ctrl-z correctly :y
Awesome game! :tup: _o_ :tup:
There is some problems in scripts- you need to use := in cases with local temporary variables, and make it works with ctrl-Z
Games
Can't complete level 5. It just hang in 5.5
I just downloaded it and played through, got to game over no problem, total burn time of 54 seconds and change. Are you going around the level 6 planet clockwise? I've never tried that but it should work. Level 6 is triggered when you get close enough to the landing platform. I go to the left of the planet near the surface then retro burn as I approach the platform. Do it right, and the ship will arc perfectly onto the platform tail first.

As for ctrl-Z, I have never had a problem with it. Resets the game just fine on this end.