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Cranegame/beta1.5(クレーンゲーム日本語対応)

Image:
screenshot of the scene

Author: daikukikai

Group: Default

Filesize: 319.21 kB

Date added: 2017-11-13

Rating: 5

Downloads: 242

Views: 42

Comments: 0

Ratings: 1

Times favored: 0

Made with: Algodoo v2.1.0

Tags:

Scene tag

ダウンロードして遊んでくれる事に感謝して-
います。
操作方法
ENTER(掴む・離す)
w(上-

s(下)
d(右)
a(左)
書き置き
上の歯-
の軸のトルクの強さを調整してアームの強-
を変更できます。
Beta版なのでバグがある-
もしれません。
今後もやる気があったらも-
ちょっといい感じに作ってみようと思いま-

Beta1.1
突然飛ぶ不具合を減少させました-

飛ばないように200Hzに精度を上げました。
-
その他改善
Beta1.2
オブジェクトを増やしまし-
た。
動作を安定させました。
Beta1.3
細かな-
具合を修正。
アームのバランスを再調整。
-
アームの強さを変えられる様になりました。-

操作の追加に伴って操作方法を変更しまし-

Beta1.4
アームの駆動方式をよりリアルに-
ました。
これにより動作が不安定な所が見-
たりますが1.5ではそこを修正していきます-

Beta1.5
従来のバネによるアームの強さ調整-
廃止し、現代のモーターのトルクの強さに-
ってアームの強さを変更できるようになり-
した。
アーム本体を吊るす仕組みを従来の-
棒ではなく折りたたみ式になりました。
な-
、折りたたみ式についてはまだテストはし-
おらず最低限の強度を保つように設計しま-
た。
その他オブジェクトの追加など
Thank you for downloading and playing.
Method of operation
ENTER (grasp / release)
w(Raise)
s(lower)
d (right)
a (left)
Writing
You can change the strength of the arm by adjusting the strength of the torque on the upper gear.
I would like to make it a little better if I have a future motivation.
※ This sentence is through Google translation.
Beta 1.1
I reduced the trouble that suddenly flew.
I raised the accuracy to 200 Hz so as not to fly.
Other improvements
Beta 1.2
We have increased the number of objects.
I stabilized the operation.
Beta 1.3
Fixed minor bugs.
Readjust the balance of the arm.
It became possible to change the strength of the arm.
The operation method was changed as the operation was added.
Beta 1.4
I made the arm driving method more realistic.
Although there are places where the operation is unstable, 1.5 will fix it there.
Beta 1.5
We have eliminated the strength adjustment of the arm by the conventional spring and can now change the strength of the arm by the strength of the torque of the modern motor.
The mechanism of hanging the arm body has become a folding type instead of a conventional bar.
As for the folding type, we have not tested yet and designed to maintain minimum strength.
Addition of other objects etc.
Last edited at 2017/11/16 01:04:08 by daikukikai
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