I'm trying to figure out how to make a kind of "propulsion" in algodoo that wont lag the game and let me build some good scenes
Until then, i will be trying XD
This one is very laggy, i think that there is probbally 500+ of these tiny marbles in the scene, but a few seconds after launching, some half of them are erased on the pad
i love creating mad stuff on algodoo, and i like even more creating fuel and making a way to impulsionate all my creations using only one method, i'm still on it
This one uses a "brute force" kind of propulsion, as i said, it lags a lot but packs quite the punch, almost able to lift the creation on active gravity (but not that well lol)
i have another way of impulsionating a rocket that maybe, with some improvement, will be able to fully control things in the vaccum (zero G) and i am excited to start building! (i think i have it on my lost account, the name of the account is Zeroix or ZEROIX, go check it out, i have some amazing stuff there too

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This rocket works in a simple way; NUMBER 1 to launch the first stage and NUMBER 2 to lanch the second stage
it is not controllable, as i don't like using the trusters from algodoo, but you would be able to use them to give some control (but the fuel only lasts a second, giving the rocket a "Punch" effect that makes thrust using the rapid expantion of the marbles.
i hope you enjoy it! have a wonderful day!
Algodoo is one "game" that i play to increase my capacity of making stuff and evolving thinking abilities (it has proven as a educational game many times) and i really like to introduce new people to this amazing phisics workshop, so please, if you can, invite more people to play this, because science is our future!
